I am trying to come up with a tidy method for calling wgl extensions. There are two methods I can think of...
1) An array of function pointers plus "CallFunction..." type calls
2) An interface plus "wgl\wglFunction..." type calls
The first is flexible (to a point) but I don't like the call method, the second has a better (read "more tidy") call method but is inflexible. Any other suggestions?
