As I restarted programming PB in 2023, here my next question ...
For our robot contest, (robot club)
I made a robot arm simulator in PB, from one of my robots.
The 3D simulations are working, but now I like to use some physics.

As I know, there is BulletPhysics in PB.
Where can I find more info about how to use it in PB ?
Thanks,
Marco