Bubble Universe
Bubble Universe
The following bit of code came from a link posted by BarryG.
I believe the original code was written by Paul Dunn ~developer of SpecBas.
If you don't feel like running the code, see the following online demo: Bubble Universe
• Old Skool Effects & Other Stuff
I believe the original code was written by Paul Dunn ~developer of SpecBas.
If you don't feel like running the code, see the following online demo: Bubble Universe
• Old Skool Effects & Other Stuff
Last edited by JHPJHP on Wed Nov 06, 2024 5:19 pm, edited 9 times in total.
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Re: Bubble Universe
Thats genious, thanks for sharing



Re: Bubble Universe
wow that's a beauty, it's a bit like all the trajectories in nova attractor happening all at once.
Re: Bubble Universe
Nice 

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Downloads on my Webspace / OneDrive
Re: Bubble Universe
Awesome, such small code that adorable graphic.
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Re: Bubble Universe
Hi Mijikai, idle, mk-soft, STARGÅTE, BarryG,
You've got to love math.
Whenever I find a gem like this, I'm humbled by what some programmers are able to do with so little code.
A version of the algorithm was probably written at a time when static RAM was thought about in KB; my first computer was the VIC-20.
An updated version can be found in Windows Services & Other Stuff
- \Other_Stuff\OldSkoolEffects\SpecBAS\Bubble_Universe.pb
You've got to love math.
Whenever I find a gem like this, I'm humbled by what some programmers are able to do with so little code.
A version of the algorithm was probably written at a time when static RAM was thought about in KB; my first computer was the VIC-20.
An updated version can be found in Windows Services & Other Stuff
- \Other_Stuff\OldSkoolEffects\SpecBAS\Bubble_Universe.pb
Last edited by JHPJHP on Fri Jan 13, 2023 3:11 am, edited 6 times in total.
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Re: Bubble Universe
Very impressive indeed
@JHPJHP: Thanks for the translation to PB.
Here is the corresponding forum thread.
There are two more variants to look at directly: (Press the play button)


@JHPJHP: Thanks for the translation to PB.
Here is the corresponding forum thread.
There are two more variants to look at directly: (Press the play button)

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Re: Bubble Universe
Is fascinating the result with such a little code 

Re: Bubble Universe
can you post the link too?
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<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Re: Bubble Universe
Hi Sicro,
You are most welcome and thank you for posting the additional links.
----------------------
Hi Caronte3D,
I had the same reaction.
----------------------
Updated:
- modified the example in the first post; second post was also updated, based on a previous comment.
You are most welcome and thank you for posting the additional links.
----------------------
Hi Caronte3D,
I had the same reaction.
----------------------
Updated:
- modified the example in the first post; second post was also updated, based on a previous comment.
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