
If someone wants to help me that would be great

How it looks so far:

No issues yet (i already can rotate/flip/transform/blend sprites~)

However im a bit worried about some datatypes like -> UInt32...
Thx, those links are helpful im @15% so it could take a while... its a shame that we even have to work around datatypes...Lunasole wrote:Oh good luck with that. I was trying somehow to code SDL wrapper but dropped it on 50% due to large size of library itself.
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You can code for those unsigned types few simple functions in C, and embed them directly into SDL lib/dll. There was even topic on forum where it's already done, just add and export it: http://www.purebasic.fr/english/viewtop ... 12&t=66217
Also somewhere was ASM stuff to deal with those types directly in PB.
I hope so...Fig wrote:I wish it will work.
Hopefully, we will get rid of Pb's bugged sprite library that way...
Im still here but this is no longer on my priority list.IceSoft wrote:Account "Mijikai" seems to be no longer exsisting.