I love PureBasic, yep, I do. I love its syntax, its implemented libraries, but as I work more on a little 2D project I have for quite some times, I wonder if it wouldn't be a better idea to switch from PB to something else.
I discovered Monkey-X a few months ago, and as I am no professional (and probably a little stupid), the Monkey syntax talked to me! I look at a code block in C++ or C#, I don't get it; I look at the same code in Monkey-X (and obviously PB), it's as clear as water.
Why would I leave PB? Simple answer: no game engine. Monkey-X has Ignition X and Jungle IDE. Has anyone ever tested these tools? Lighting, pathfinding, scaleable resolution, UI objects, physics, parallax, particles... It's quite attractive! There's a lot of complicated algorithms I can't code myself (maybe not complicated to you, yeah
So you would say: "then go to Monkey-X and f*ck off!"
Anyway, that's my thoughts. Maybe there are some tools I don't know, and that's why I had to write this post; just to have opinions from better developers than me.


