[Engine3D] OpenBufferedScreen() ?

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
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grabiller
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[Engine3D] OpenBufferedScreen() ?

Post by grabiller »

Hi,

With a new OpenBufferedScreen() function we could setup the actual drawing into an Image, which we could then blit to a CanvasGadget or whatever.

This way we could do offline rendering.

Cheers,
Guy.
guy rabiller | radfac founder / ceo | raafal.org