Hello guys,
I'm new to this forum, and I'm trying to learn to deal with 3d programming...
So... Suppose a world composed of static entities (cubes, as those lego toys),
and an entity that can be moved freely (another cube)...
Is there any way of knowing when that entity enters or is moving inside
other entity? If possible, some way of knowing which entity it is within...
I thought I'd use the functions to examine collisions, but...
How do I get the last collision that occurred, and the entities involved?
Any help is welcome!
Doubt about entity collisions and entity inside entity...
Re: Doubt about entity collisions and entity inside entity..
Thank you! I will try and see what I can get!Alexi wrote:
