Entity - Set Angular Velocity
Posted: Sat Apr 04, 2015 8:23 pm
Hello,
it's possible to use EntityVelocity(x, y, z) to set the linear velocity. You can also use EntityAngularFactor to change the angular factor. GetEntityAttribute with #PB_Entity_AngularVelocityX, #PB_Entity_AngularVelocityY and #PB_Entity_AngularVelocityZ to read the angular velocity but there is no way to set it.
Thank you so much!
it's possible to use EntityVelocity(x, y, z) to set the linear velocity. You can also use EntityAngularFactor to change the angular factor. GetEntityAttribute with #PB_Entity_AngularVelocityX, #PB_Entity_AngularVelocityY and #PB_Entity_AngularVelocityZ to read the angular velocity but there is no way to set it.
Thank you so much!