PureBasic Forums - English
Skip to content
Search
Advanced search
Search
Unanswered topics
Active topics
Search
Home
Board index
PureBasic
3D Programming
How to pick mouse and Polygone corner?
Everything related to 3D programming
Post Reply
Print view
Search
Advanced search
Didaktik
User
Posts:
79
Joined:
Fri Mar 14, 2014 2:12 pm
How to pick mouse and Polygone corner?
Quote
Post
by
Didaktik
»
Fri Mar 06, 2015 11:54 am
I want to make the ability to edit (stretching) or polgion 3d model mouse cursor. How can I catch the mouse and the angle of intersection of the polygon?
Top
Post Reply
Print view
Return to “3D Programming”
Jump to
PureBasic
↳ Coding Questions
↳ Game Programming
↳ 3D Programming
↳ Assembly and C Programming in PureBasic
↳ The PureBasic Editor
↳ The PureBasic Form Designer
↳ General Discussion
↳ Feature Requests and Wishlists
↳ Tricks 'n' Tips
Bug Reports
↳ Bugs - Windows
↳ Bugs - Linux
↳ Bugs - Mac OSX
↳ Bugs - C backend
↳ Bugs - 3D Engine
↳ Bugs - IDE
↳ Bugs - Documentation
OS Specific
↳ AmigaOS
↳ Linux
↳ Windows
↳ Mac OSX
↳ Raspberry PI
Miscellaneous
↳ Announcement
↳ Off Topic
Showcase
↳ Applications - Feedback and Discussion
↳ PureFORM & JaPBe
↳ TailBite