GetW()
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IdeasVacuum
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GetW()
I think the Help needs to explain what 'W' actually is. Anybody have a good diagram they could donate?
IdeasVacuum
If it sounds simple, you have not grasped the complexity.
If it sounds simple, you have not grasped the complexity.
Re: GetW()
Quaternions and spatial rotation
w² = 1-x²-y²-z² to normalize the quaternion.
x,y,z are not the rotations of euler angles like RotateXXX() !!
Quaternions represent an orderless rotation in the 3d space (different from orderly Pitch,Yaw,Roll)
w² = 1-x²-y²-z² to normalize the quaternion.
x,y,z are not the rotations of euler angles like RotateXXX() !!
Quaternions represent an orderless rotation in the 3d space (different from orderly Pitch,Yaw,Roll)
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Lizard - Script language for symbolic calculations and more ― Typeface - Sprite-based font include/module
Lizard - Script language for symbolic calculations and more ― Typeface - Sprite-based font include/module
