HMod

Developed or developing a new product in PureBasic? Tell the world about it.
User avatar
Droopy
Enthusiast
Enthusiast
Posts: 658
Joined: Thu Sep 16, 2004 9:50 pm
Location: France
Contact:

HMod

Post by Droopy »

Hello, here's HMod :

Image

HMod summary :

Code: Select all

Is an help file (help extracted from source code)
Can include functions/Sources/Tips
Is useful as reminder and for adding help to PureBasic modules.
PureBasic Modules is a new alternative to User Library compiled with Tailbite
Clic on my signature to download HMod.

Regards
Last edited by Droopy on Tue Nov 05, 2013 6:14 pm, edited 2 times in total.
User avatar
idle
Always Here
Always Here
Posts: 5899
Joined: Fri Sep 21, 2007 5:52 am
Location: New Zealand

Re: HMod

Post by idle »

good idea thanks
Windows 11, Manjaro, Raspberry Pi OS
Image
User avatar
Droopy
Enthusiast
Enthusiast
Posts: 658
Joined: Thu Sep 16, 2004 9:50 pm
Location: France
Contact:

Re: HMod

Post by Droopy »

New installer with help file added to the PureBasic editor
Poshu
Enthusiast
Enthusiast
Posts: 459
Joined: Tue Jan 25, 2005 7:01 pm
Location: Canada

Re: HMod

Post by Poshu »

Looks quite good. Does it compile for linux? A common save format would be so great...
User avatar
Droopy
Enthusiast
Enthusiast
Posts: 658
Joined: Thu Sep 16, 2004 9:50 pm
Location: France
Contact:

Re: HMod

Post by Droopy »

The format is open, so it could works on linux/macos.
Just a few functions (like retreive purebasic folder) requires win32 api and need to be rewritten.
If you want to try compiling over linux, i can send the source code.
Poshu
Enthusiast
Enthusiast
Posts: 459
Joined: Tue Jan 25, 2005 7:01 pm
Location: Canada

Re: HMod

Post by Poshu »

Could you send it to me, I'll have a look to the work that need to be done (retrieving pb's folder is an easy one. If it's only that kind of stuff, I should be able to do it).
User avatar
Droopy
Enthusiast
Enthusiast
Posts: 658
Joined: Thu Sep 16, 2004 9:50 pm
Location: France
Contact:

Re: HMod

Post by Droopy »

I'm working on a new version and after i send you the source code.
Regards :wink:
Poshu
Enthusiast
Enthusiast
Posts: 459
Joined: Tue Jan 25, 2005 7:01 pm
Location: Canada

Re: HMod

Post by Poshu »

Fine by me.
User avatar
Droopy
Enthusiast
Enthusiast
Posts: 658
Joined: Thu Sep 16, 2004 9:50 pm
Location: France
Contact:

Re: HMod

Post by Droopy »

5 Novembre 2013 : HMod update / new version avalaible
User avatar
Bisonte
Addict
Addict
Posts: 1313
Joined: Tue Oct 09, 2007 2:15 am

Re: HMod

Post by Bisonte »

There is a bad issue with the HModInstaller.exe

It generates always this (ToolCount = 2) in the file "Tools.prefs", equal if you have another external tools installed or not...

(In my case it have to be : ToolCount = 14... so the menu in the IDE shown only your hMod and not the others anymore)

Code: Select all

;  PureBasic IDE ToolsMenu Configuration
; 
[ToolsInfo]
ToolCount = 2
; 
Edit : And it do nothing... only full CPU activity (100%) of one core... (Win7 x64) after 5 minutes I killed the TailHMod.exe....
PureBasic 6.21 (Windows x64) | Windows 11 Pro | AsRock B850 Steel Legend Wifi | R7 9800x3D | 64GB RAM | RTX 5080 | ThermaltakeView 270 TG ARGB | build by vannicom​​
English is not my native language... (I often use DeepL.)
User avatar
Droopy
Enthusiast
Enthusiast
Posts: 658
Joined: Thu Sep 16, 2004 9:50 pm
Location: France
Contact:

Re: HMod

Post by Droopy »

Installer updated

@Bisonte : can you retry ?
User avatar
Bisonte
Addict
Addict
Posts: 1313
Joined: Tue Oct 09, 2007 2:15 am

Re: HMod

Post by Bisonte »

Now the installer seem to be right. (Tools.prefs ok)

But how should the programs work ?

I load the source of the example.pbi and press STRG+F12 (to start the installed tailhmod.exe), but execpt the high cpu activity, nothing happens
within 10 minutes (and the program is still running!)
With STRG+F1 the HModviewer.exe can't found the example mod file... so I think you forgot to put it into the Installer ;)

Maybe you can explain me how to make it work, because it sounds very interesting for me ...
PureBasic 6.21 (Windows x64) | Windows 11 Pro | AsRock B850 Steel Legend Wifi | R7 9800x3D | 64GB RAM | RTX 5080 | ThermaltakeView 270 TG ARGB | build by vannicom​​
English is not my native language... (I often use DeepL.)
User avatar
Droopy
Enthusiast
Enthusiast
Posts: 658
Joined: Thu Sep 16, 2004 9:50 pm
Location: France
Contact:

Re: HMod

Post by Droopy »

Hello, HModInstaller updated to version 1.0.0.9 (Include HModViewer 1.0.0.2 / TailHMod 1.0.0.6)

HModViewer /TailHMod should compile over Linux/MacOS.
Thanks to Bisonte for the help :wink:
User avatar
Droopy
Enthusiast
Enthusiast
Posts: 658
Joined: Thu Sep 16, 2004 9:50 pm
Location: France
Contact:

Re: HMod

Post by Droopy »

Hello, HModInstaller updated to version 1.0.0.10 (Include HModViewer 1.0.0.4 / TailHMod 1.0.0.7)

Code: Select all

;{+++ Add the code between tags (This code must me commented)
;} (colorized) or ;}* (not colorized)
User avatar
Droopy
Enthusiast
Enthusiast
Posts: 658
Joined: Thu Sep 16, 2004 9:50 pm
Location: France
Contact:

Re: HMod

Post by Droopy »

Hello, i inform you HMod now include the DroopyLib.
Regards
Post Reply