Adding a Batch Count to the 3D world
Posted: Thu Sep 05, 2013 8:03 pm
For a game or any 3D app it's nice to know how many batch counts are being used. I know Ogre already has this capability.
So, I think it would be a nice feature for debugging purposes and making sure your batch counts are still reasonable.
So, I think it would be a nice feature for debugging purposes and making sure your batch counts are still reasonable.