As the StaticGeometry and InstancedGeometry is already a
build in feature by OGRE and already more advanced techniques,
but important features.
This feature request is not that important as it is very specific and
the underlying functionality is just a plugin, seems not to be
maintained since a year or more. It is even announced a complete
reworked version (2.0), but got never released yet. There are still
people who update the code to the current OGRE release and so,
it is worse a look, as it would make better out-door scene possible.
I mean the PagedGeometry, as it has the benefit of "unlimited" numbers
of meshes by respecting the LOD and visibility of individual objects.
But still benefits from Batching like StaticGeometry() does. It also has
the possibility to animate like grass in wind for example.
Informations:
http://www.ogre3d.org/tikiwiki/tiki-ind ... try+Engine
http://www.ogre3d.org/tikiwiki/tiki-ind ... y+Batching
http://www.ogre3d.org/addonforums/viewforum.php?f=14
MFG PMV
PagedGeometry
Re: PagedGeometry
Sounds good to me! +1
Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)
Re: PagedGeometry
+1
Current configurations:
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
- Bananenfreak
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