Page 1 of 3
Nugget - 2D platformer game - out now!
Posted: Mon Sep 17, 2012 1:11 am
by kenmo
Dec 4 update:
Out now!
Nugget is now available!
Website
The full game is free, for Windows and Mac (the Windows version seems to run better, but I will still work on both)
I also put the level editor up for a small $3 USD price if anyone is interested!
So far it got
a mention at indiegames.com 
-- and a video review (with a lot of views!) at the French
jeuxvideo.com
Thanks to Fred and Freak and the team for all their work between PB 4.60 and 5.0 which solved a lot of my problems and allowed many new features!
..........................
Hello everyone,
I think it's finally time to post this... I've been working on a 2D platformer game in my free time for more than a year now. It looks very simple (everything is drawn with basic 2DDrawing commands -- I'm no artist!) but it's the largest game I've ever made. I also wrote a visual game editor, based on the awesome CanvasGadget. (I did NOT make the music... it is by Kevin MacLeod of
http://incompetech.com)
The game is called "Nugget". It is maybe 95% done, but I still need to make a webpage, fully test the Mac version, etc. It will be released by the end of the year, hopefully next month (October).
Here is a trailer video:
http://www.youtube.com/watch?v=rzcm9llQul0
As I finish it up, I will post some periodic updates. Cheers

Re: Nugget: an all-2DDrawing platform game
Posted: Mon Sep 17, 2012 2:46 am
by IdeasVacuum
Love your intro movie, the game looks like a lot of fun - graphics are really good too actually!

Re: Nugget: an all-2DDrawing platform game
Posted: Mon Sep 17, 2012 5:05 am
by idle
looks good!
Re: Nugget: an all-2DDrawing platform game
Posted: Mon Sep 17, 2012 9:04 am
by kernadec
great comedian . ....very impressive
great art work!
goodday
Re: Nugget: an all-2DDrawing platform game
Posted: Mon Sep 17, 2012 9:16 am
by J. Baker
Very nice work! Looks fun!

Re: Nugget: an all-2DDrawing platform game
Posted: Mon Sep 17, 2012 9:42 am
by Fred
Nice !
Re: Nugget: an all-2DDrawing platform game
Posted: Mon Sep 17, 2012 10:52 am
by Shield
Looks great, I like these kinds of games (simplistic graphics, platformer, ...).
If you need an early beta tester, let me know.
Well done.
Re: Nugget: an all-2DDrawing platform game
Posted: Tue Sep 18, 2012 2:49 pm
by Zach
That looks cool. I hope I can do something at least that good some day

Re: Nugget: an all-2DDrawing platform game
Posted: Tue Sep 18, 2012 6:59 pm
by DarkDragon
Impressive!

Re: Nugget: an all-2DDrawing platform game
Posted: Wed Sep 19, 2012 8:59 am
by void
That's adorable.
Is this going to be freeware or commercial? If commercial, do you know what channel you'll be releasing through?
Re: Nugget: an all-2DDrawing platform game
Posted: Wed Sep 19, 2012 11:25 am
by IceSoft
Are you have used an own written physics behavior or did you use an 'external' physics engine?
Re: Nugget: an all-2DDrawing platform game
Posted: Wed Sep 19, 2012 12:28 pm
by Danilo
void wrote:If commercial, do you know what channel you'll be releasing through?
Win7 Phone and Win8 Phone/Tablet/PC store.
Just guessing... but graphics remind me of "The Impossible Game" (0,99Euro) on Win7 Phone.

Re: Nugget: an all-2DDrawing platform game
Posted: Wed Sep 19, 2012 3:08 pm
by kenmo
Thanks for the nice feedback.
Shield wrote:Looks great, I like these kinds of games (simplistic graphics, platformer, ...).
If you need an early beta tester, let me know.

I might ask for a few testers... maybe in a couple weeks?
void wrote:Is this going to be freeware or commercial? If commercial, do you know what channel you'll be releasing through?
I decided a while ago that the game will be free. I put a lot of work into it, but honestly it is just a personal project and practice to get back into game-making. There might be some optional incentives for a few dollars though.
IceSoft wrote:Are you have used an own written physics behavior or did you use an 'external' physics engine?
I wrote my own physics code from scratch. This is good because I had total control, knew all the quirks, and I could add whatever features I wanted. But it's bad because I spent a long time fixing collision bugs, and it's very limited -- only rectangles can interact!
Danilo wrote:Win7 Phone and Win8 Phone/Tablet/PC store.
Just guessing... but graphics remind me of "The Impossible Game" (0,99Euro) on Win7 Phone.

At first it's going to be directly downloadable from my site. Windows and Mac (Linux version has been too buggy for me to guarantee it

)
I have zero experience with app stores... maybe I will look into it... is it worth paying developer fees for a free game?
(Never played The Impossible Game. I'll take a look!)
Re: Nugget: an all-2DDrawing platform game
Posted: Wed Sep 19, 2012 7:07 pm
by IceSoft
kenmo wrote:IceSoft wrote:Are you have used an own written physics behavior or did you use an 'external' physics engine?
I wrote my own physics code from scratch. This is good because I had total control, knew all the quirks, and I could add whatever features I wanted. But it's bad because I spent a long time fixing collision bugs, and it's very limited -- only rectangles can interact!
You should switch to the Chipmunk4PB wrapper which port the Chipmunk 2D physics engine to PureBasic.
Chipmunk4PB supports much more primitives: Segments, Circles, Boxes and Polygons. Each of this 'Shape' can be a static object too.
I think I have to write an example game which look like yours

Re: Nugget: an all-2DDrawing platform game
Posted: Thu Sep 20, 2012 6:28 am
by Danilo
kenmo wrote:Danilo wrote:Win7 Phone and Win8 Phone/Tablet/PC store.
Just guessing... but graphics remind me of "The Impossible Game" (0,99Euro) on Win7 Phone.

At first it's going to be directly downloadable from my site. Windows and Mac (Linux version has been too buggy for me to guarantee it

)
I have zero experience with app stores... maybe I will look into it... is it worth paying developer fees for a free game?
You pay 20-30% in most app stores, and AFAIK that's $0.00 if the game/app is free.
kenmo wrote:(Never played The Impossible Game. I'll take a look!)
You can test it online:
The Impossible Game and see some screenshots.
Available for iPhone, Android, Windows Phone, and more...
What I meant is the simple, minimalistic graphics. It is fun, addictive... it is what people pay for.
Only $0.99, but this can sum up to some ten thousand $$$ for the developers.
(If you like 'The Impossible Game', you may like
FastBall, too

)