http://www.opus-codec.org/
Would be awesome if PureBasic supported this.
I can only imagine that this will be as popular as (WebP for image over time).
The Opus codec basically ends the audio codec dispute for HTML5.
So that means we will see WebM for video/movies, WebP for image (lossy and lossless with alpha), and Opus for audio.
Opus is as good as or better than pretty much anything from voice chat to high quality music. It replaces Speex, AAC+, MP3, AAC, Ogg Vorbis, etc.
As far as I can tell the only thing it does not replace is (Ogg) FLAC.
The container for Opus is Ogg, so the full name is kinda amusing, Ogg Opus.
Firefox already support Ogg Opus streams, other browsers should follow. And unlike the attempt of making Ogg Vorbis a web standard, Opus is backed by IETF and MicroSoft has "added" patent code etc as well, and Opus is all royalty free unlike MP3 and AAC(+). *applause*
Oh! And the important thing is that the Opus bitstream has been frozen (a few of you know should the significance of this), and the source code is the 3 clause BSD license.
Opus (Audio Codec)
-
- Enthusiast
- Posts: 796
- Joined: Tue May 20, 2008 2:12 am
- Location: Cologne, Germany
- Contact:
-
- Addict
- Posts: 1264
- Joined: Wed Feb 28, 2007 9:13 am
- Location: London
Re: Opus (Audio Codec)
Looks interesting.
JACK WEBB: "Coding in C is like sculpting a statue using only sandpaper. You can do it, but the result wouldn't be any better. So why bother? Just use the right tools and get the job done."
Re: Opus (Audio Codec)
i hope this will be added soon 

Re: Opus (Audio Codec)
+1
opus is great. as with many modern audio codecs, you wont notice much difference at 128kbit or higher. but if you use 16-64kbit, the difference in quality is HUGE. this codec is especially useful for speech heavy applications, like voip messengers or role-playing games. but of course, you can use it for music as well. its the best general purpose audio codec currently available.
c ya,
nco2k
opus is great. as with many modern audio codecs, you wont notice much difference at 128kbit or higher. but if you use 16-64kbit, the difference in quality is HUGE. this codec is especially useful for speech heavy applications, like voip messengers or role-playing games. but of course, you can use it for music as well. its the best general purpose audio codec currently available.
c ya,
nco2k
If OSVersion() = #PB_OS_Windows_ME : End : EndIf