
Catch, Load and Play the Core Audio Format
Catch, Load and Play the Core Audio Format
Topic says it all. 

www.posemotion.com
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
Re: Catch, Load and Play the Core Audio Format
What is Core Audio Format?J. Baker wrote:Topic says it all.
PureBasic 5.73 | SpiderBasic 2.30 | Windows 10 Pro (x64) | Linux Mint 20.1 (x64)
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.

Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.

Re: Catch, Load and Play the Core Audio Format
It's Mac's main audio format and audio technology (*.caf). It's a container for AAC, IMA4, ect.ts-soft wrote:What is Core Audio Format?J. Baker wrote:Topic says it all.

www.posemotion.com
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
Re: Catch, Load and Play the Core Audio Format
What is the advantage of this apple only format.
Is it not better to add a crossplattform format, like most other formats?
Is it not better to add a crossplattform format, like most other formats?
PureBasic 5.73 | SpiderBasic 2.30 | Windows 10 Pro (x64) | Linux Mint 20.1 (x64)
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.

Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.

Re: Catch, Load and Play the Core Audio Format
Well, since it's built into Apple's OS and technology, I would assume better or the use of less resources to play. I know it is on the iPhone and iTouch. If you load a Ogg file and play it, it will start off using around 160MB of memory. Then if you're making game, you could imagine how many audio files you have loaded and playing at the same time. Now maybe that's mostly the plugin take up most of that memory to play the files but I'm always looking for better use of resources and so forth.ts-soft wrote:What is the advantage of this apple only format.
Is it not better to add a crossplattform format, like most other formats?

www.posemotion.com
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
Re: Catch, Load and Play the Core Audio Format
A OGG File run on my windows, linux, on my smartphone,on my TV and on your mac but i have no machine to play your very specific format
but i wish you luck
( and i will never wish WMA-Support
)

but i wish you luck

( and i will never wish WMA-Support

PureBasic 5.73 | SpiderBasic 2.30 | Windows 10 Pro (x64) | Linux Mint 20.1 (x64)
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.

Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.

Re: Catch, Load and Play the Core Audio Format
The request is more for app and game development for Mac. Not so much for music on multiple platforms or devices. I mean if you knew something was going to optimize your app or game and wasn't cross platform, wouldn't you use it? I prefer things I develop to be as optimized as I can get it.ts-soft wrote:A OGG File run on my windows, linux, on my smartphone,on my TV and on your mac but i have no machine to play your very specific format![]()
but i wish you luck
( and i will never wish WMA-Support)

www.posemotion.com
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
Re: Catch, Load and Play the Core Audio Format
For Cocoa there's NSSound.J. Baker wrote:Topic says it all.
You won't have something like SoundFrequency or SoundPan but playing, stopping and changing volume are supported.
Re: Catch, Load and Play the Core Audio Format
Haven't read about NSSound yet but will look into it.wilbert wrote:For Cocoa there's NSSound.J. Baker wrote:Topic says it all.
You won't have something like SoundFrequency or SoundPan but playing, stopping and changing volume are supported.

www.posemotion.com
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
Re: Catch, Load and Play the Core Audio Format
Wilberts new lib pretty much covers this feature request.
www.posemotion.com
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
Re: Catch, Load and Play the Core Audio Format
PortAudio is cross platform and is well developed for PureBasic.
Re: Catch, Load and Play the Core Audio Format
chris319 wrote:PortAudio is cross platform and is well developed for PureBasic.

PortAudio is great for realtime rendering of audio samples but how does it help you with loading a .caf or .aac file ?
Re: Catch, Load and Play the Core Audio Format
TBH, wouldn't you want something that's cross-platform, and non-memory-hogging, such as possibly MP3's (I've been told that they are very compressed, and they seem to use very little of my computer's resources)? I'm new to this language in specific, but not computers. In fact, just googled a survey tonight, and about 39% of people have Macs. Wouldn't you want a larger market (Market being figuratively. IDK if you plan to sell any of this or not) than 40% of the computing world?
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Re: Catch, Load and Play the Core Audio Format
That sounds like a very unlikely figure.39% of people have Macs
IdeasVacuum
If it sounds simple, you have not grasped the complexity.
If it sounds simple, you have not grasped the complexity.
Re: Catch, Load and Play the Core Audio Format
I thought it was like 2% which had Mac
You can play ACC or M4a in Windows and Linux using FFPlay from FFMPEG.
Or even better, using Bass dll which is a real advanced sound system.
You can play ACC or M4a in Windows and Linux using FFPlay from FFMPEG.
Or even better, using Bass dll which is a real advanced sound system.
Last edited by ricardo on Fri Sep 21, 2012 12:13 pm, edited 1 time in total.
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