ExamineJoystick(x)

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by Andre.

Another topic on a wishlist I got :):

Extending the ExamineJoystick() command with a flag (optional, for backwards compatibility), like ExamineJoystick([Joystick]), where the coder could choose the joystick, for which the current status should be detected...

Regards
André

*** German PureBasic Support ***
BackupUser
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Posts: 16777133
Joined: Tue Apr 22, 2003 7:42 pm

Post by BackupUser »

Restored from previous forum. Originally posted by tinman.

Going from the manual there does not appear to be any way to find out how many buttons there are on the joystick. Which kind of makes the ButonNumber parameter of the JoystickButton() command look rather random.


--
It's not minimalist - I'm increasing efficiency by reducing input effort.
(Win98first ed. + all updates, PB3.50)
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