Restored from previous forum. Originally posted by RexRhino.
Hello, I am interested in writing a realtime sound synthesis program. Is there any way to access the sound buffers used for the sound commands? I can only see in the docs how to load a wave file and play it.
If there isn't, perhaps it might be useful to include a command that creates a sound from memory as opposed to a file.
Rex Rhino
Audio Buffer: Creating sound without wave files...
-
- PureBasic Guru
- Posts: 16777133
- Joined: Tue Apr 22, 2003 7:42 pm
-
- PureBasic Guru
- Posts: 16777133
- Joined: Tue Apr 22, 2003 7:42 pm
Restored from previous forum. Originally posted by MrVainSCL.
Hi RexRhino!
I am very interested in generating samples/sounds with an own engine too... So, please contact me...
greetz
MrVainSCL! aka Thorsten
PIII450, 256MB Ram, 80GB HD + 6,4 GB, RivaTNT, DirectX9.0, SB AWE64, Win2000 + all Updates...
Hi RexRhino!
I am very interested in generating samples/sounds with an own engine too... So, please contact me...
greetz
MrVainSCL! aka Thorsten
PIII450, 256MB Ram, 80GB HD + 6,4 GB, RivaTNT, DirectX9.0, SB AWE64, Win2000 + all Updates...