Hi,
Can we have a native support for a 2D physics engine ? Im thinking about a wrapper of Chipmunk.
Physics 2D
- DoubleDutch
- Addict
- Posts: 3220
- Joined: Thu Aug 07, 2003 7:01 pm
- Location: United Kingdom
- Contact:
Re: Physics 2D
That might be nice.
https://deluxepixel.com <- My Business website
https://reportcomplete.com <- School end of term reports system
https://reportcomplete.com <- School end of term reports system
Re: Physics 2D
Done.
Look here: http://www.purebasic.fr/english/viewtop ... 14&t=44068
Here are 2 games made with this wrapper:
BoX:
http://www.purebasic.fr/english/viewtop ... 16&t=44369
BALANCE:
http://www.purebasic.fr/english/viewtop ... 16&t=36145
Look here: http://www.purebasic.fr/english/viewtop ... 14&t=44068
Here are 2 games made with this wrapper:
BoX:
http://www.purebasic.fr/english/viewtop ... 16&t=44369
BALANCE:
http://www.purebasic.fr/english/viewtop ... 16&t=36145
Belive! C++ version of Puzzle of Mystralia
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
- DoubleDutch
- Addict
- Posts: 3220
- Joined: Thu Aug 07, 2003 7:01 pm
- Location: United Kingdom
- Contact:
Re: Physics 2D
I think it would be better 'native' though?
https://deluxepixel.com <- My Business website
https://reportcomplete.com <- School end of term reports system
https://reportcomplete.com <- School end of term reports system
Re: Physics 2D
Try the Chipmunk4PB wrapper first. If you need help I will support you.DoubleDutch wrote:I think it would be better 'native' though?
Send PM and tell me what you want to do with a 2D physic engine like Chipmunk.
Belive! C++ version of Puzzle of Mystralia
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...