PB 2.90 for Windows - Smooth Fonts?

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BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by MrVainSCL.

Hi @ all
Is there any API command to print Fonts smooth/antialized to Screen? I would like to activate (antialized on) when starting my program and set back when exit my program... Is there any way?

Btw. on my Win98 system this option is off and on a friends pc with xp the font is antialized! Thanks for any support (API commands)..

PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...

greetz
MrVainSCL! aka Thorsten
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by Danilo.

>Btw. on my Win98 system this option is off and on a friends pc
>with xp the font is antialized!

right click on desktop -> Properties

In the properties box:
Effects -> [X] Smooth edges of screen font

Maybe thats default on WinXP - dont know.

cya,
...Danilo

(registered PureBasic user)
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by MrVainSCL.
Danilo wrote:
In the properties box:
Effects -> [X] Smooth edges of screen font
Mhhhh... i have checked it on my win98 system and its enabled... but my text will not drawn antialiazed on my game-screen... On the friends winXP system the text will be drawn antialiazed and this looks very nice! (mutch better as no antialiazed!)

Why does it not work on my system? Is there any API command to enable/disable the "antialized font drawings" like on my game-screen, using DrawText()??

Many thanks in advance...



PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...

greetz
MrVainSCL! aka Thorsten
BackupUser
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PureBasic Guru
Posts: 16777133
Joined: Tue Apr 22, 2003 7:42 pm

Post by BackupUser »

Restored from previous forum. Originally posted by MrVainSCL.

Mhhhh... nobody an idea, how to solve the topic problem? Thanks in advance...


PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...

greetz
MrVainSCL! aka Thorsten
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