CameraProjectionN()
Posted: Tue Oct 13, 2009 9:57 am
Hi , i make a Lens Flare Effect with ogre.
i mix Sprite3D and Ogre for this effect.
i use CameraProjectionX() & CameraProjectionY() , this func work perfectly but , i need to have the negative value for playing with alpha on my lens effect.
i mix Sprite3D and Ogre for this effect.
i use CameraProjectionX() & CameraProjectionY() , this func work perfectly but , i need to have the negative value for playing with alpha on my lens effect.