CameraProjectionN()

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
Anonymous

CameraProjectionN()

Post by Anonymous »

Hi , i make a Lens Flare Effect with ogre.
i mix Sprite3D and Ogre for this effect.
i use CameraProjectionX() & CameraProjectionY() , this func work perfectly but , i need to have the negative value for playing with alpha on my lens effect.