Flag for SaveSprite() to save not 32BP sprite images

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
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Psychophanta
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Flag for SaveSprite() to save not 32BP sprite images

Post by Psychophanta »

Flag for SaveSprite() to save BMP and any other image format in 1, 2, 4, 8, 16 or 24 bitplanes.
http://www.zeitgeistmovie.com

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Psychophanta
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Re: Flag for SaveSprite() to save not 32BP sprite images

Post by Psychophanta »

Also for SaveImage().
And also for the other formats, not only BMP.
It is important, isn't it?
Please address this request ASAP!
http://www.zeitgeistmovie.com

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Kaeru Gaman
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Re: Flag for SaveSprite() to save not 32BP sprite images

Post by Kaeru Gaman »

and better/more format control (e.g. grayscale flag to create 16bit depth grayscale images: Heightfield for Raytracers etc.)
and a possibility to transform Images to Sprites and other bitmap using elements, e.g. Terrain.
being able to create a Terrain on-the-fly is vital for generated landscapes or even building an editor for someone's own game.
oh... and have a nice day.
freak
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Re: Flag for SaveSprite() to save not 32BP sprite images

Post by freak »

> Please address this request ASAP!

:roll:
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