If you need easing equations ...

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eddy
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If you need easing equations ...

Post by eddy »

Here is an interesting website if you need some easing equations for motions or effects.
:arrow: website : http://www.robertpenner.com/easing/
:arrow: demo : http://www.robertpenner.com/easing/easing_demo.html
Last edited by eddy on Sun Sep 27, 2009 10:47 pm, edited 2 times in total.
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neotoma
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Re: If you need easing equations ...

Post by neotoma »

Easing reminds me on a little Classlib i've done time ago.
I posted it only on a german Forum, but maybe here are also someone interested.
(Entry is German, but there is a Download-Link and examples are also in the file.)
Link: EasingLib in PB

i found the way to the GREAT easing Function when seraching for a Particle-System. As i'm not a pure-PueBasic-user - also knowing and using a lot of other languages - i found a ParticleSystem called 'Flint', coded in ActionScript3 (Flash).
This was so cool, i thought about translating them to PB - well, stopped after a while.
But the Easing lib is still there.
Link to FLINT

Mike

BTW: Another Flash-Example: urle=http://www.gizma.com/easing/]Easing Equations[/url]
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Rook Zimbabwe
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Re: If you need easing equations ...

Post by Rook Zimbabwe »

So what exactly is "Easing"?
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Demivec
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Re: If you need easing equations ...

Post by Demivec »

Rook Zimbabwe wrote:So what exactly is "Easing"?
Easing is another way of saying "transitioning".

You have a point A and a point B and you have to get from one to the other through a series of transitions. The most abrupt would be to simply move directly from one point to the other. All other methods of "easing" from one point to the other involve more gradual changes. Furthermore it can involve other relationships besides spatial ones, such as velocity and sound.

When you get all that going you can "ease" on down the road. :wink:
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