Wondering how could be a on-the-fly loop creation

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BackupUser
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Joined: Tue Apr 22, 2003 7:42 pm

Post by BackupUser »

Restored from previous forum. Originally posted by plouf.

I came a across a nice idea yesterday
if i could build loops in the fly
so i can save a lot of checks in loop

e.g. instead of checking if the joystick
or the keyboard is pushed and then assign the
movement to player
if i can build a loop before the game start
which always check the joypad ?

(crazy idea?? :wink: )