Num3 wrote:Brilliant...
I tried to make something similar a while a go
Could you possibly share the algorithm ?
I belive the algorithm is not really usefull
(Only the generated dungeon have to use)
ToDo list:
v0.1:
- UI
Settings: e.g.: Number of rooms, dungeon size, room max/min size)
Edit the dungeon via mouse
- Show the room entries (doors) [DONE]
- Add (random) items (monsters, trapdoors, ...)
- Save the generated dungeon as text file
v0.2
- bug fixes
- Remove neighbor floors (optional)
v0.3
- bug fixes
- Small game example (How using the dungeon data)
Hope I can upload v0.1 today night.