Ressource editor/manager

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
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Hroudtwolf
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Ressource editor/manager

Post by Hroudtwolf »

Hello,

My little wish for a future PB-IDE is a ressource editor/manager.
It where very useful to have such one for creating icon dlls or windowcontrol sets.

Example:
Image




Best regards :)

Hroudtwolf
gnozal
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Post by gnozal »

There is a very nice (freeware) resource editor here : http://www.radasm.com/resed/

o Single exe file, no installation needed.
o Visual dialog editor.
o More than 30 windows controls.
o Custom controls.

Image
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
freak
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Post by freak »

Resources are a Windows-only concept, which is why we will not support it other
than giving the option to link them with the compiler.

There are many projects out there like the one gnozal pointed out. There
is no need for us to reinvent the wheel.
quidquid Latine dictum sit altum videtur
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Rook Zimbabwe
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Post by Rook Zimbabwe »

Actually Fr34k I seem to recall that resources were originally used with Macintosh back before the black and white days. The origianl MAC file format was designed in two prongs (allegedly compatible with the XModem protocall) one prong was the resource prong of the forked file structure. The other prong held data.

Windows was at version 286 back then. I still have a copy somewhere... resources were not named resources then.

By 1989 there were several books on how to program your own GUI. One of them talked a great deal about the MAC interface and the GEM interface and how resources files could be used to hold the image bits of a gui. The book contained code for creatig a simple PAINT program that the author had released as shareware.

I think, and I am not sure of this, windows did not officially start calling resources "resources" until Windows 95... not clear on that though.

:)
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