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Another 3d Game Engine (Win/Lin)
Posted: Sat Dec 23, 2006 12:08 pm
by Num3
Very mature, physics, GLSL, windows, linux, C- Sources and DLL maker inside SDK (engine is made using Dev-Cpp)...
Based on GL, so it's fast both on Windows and Linux (tested under Ubuntu)
Licence is GPL.
http://www.raydium.org/
List of features here:
http://wiki.raydium.org/wiki/RaydiumEn
Posted: Sat Dec 23, 2006 3:32 pm
by Kaeru Gaman
thnx for the link.
looks really interesting, should be worth a try.
Posted: Mon Dec 25, 2006 1:17 am
by KarLKoX
This is the ultimate 3D engine : my opinion is not completely objective since i am a friend of the team in real life in particular with Xfennec

The world is not enough

Posted: Tue Dec 26, 2006 3:22 pm
by Dare
Thanks for the link!
KarLKoX, you have a hand in it at any level? Even advice or testing?
Posted: Tue Dec 26, 2006 4:00 pm
by KarLKoX
I ve nothing to do with the project but since this topic, i ve seen that it grow up to a very good level but the engine have some limitations, especially with the win32 port so ... why not, i am thinking if i could help them a little bit, this could be a good way to say them hello

Posted: Tue Dec 26, 2006 6:49 pm
by Num3
The engine did impress me a lot... i can't get tired of playing both their games
Maybe someone could import all the functions in the DLL

Posted: Tue Dec 26, 2006 7:40 pm
by KarLKoX
Num3 wrote:
Maybe someone could import all the functions in the DLL

This is already supported, check the ManiaDrive game, the engine is in the "raydium.dll" file

Posted: Tue Dec 26, 2006 8:46 pm
by Num3
KarLKoX wrote:Num3 wrote:
Maybe someone could import all the functions in the DLL

This is already supported, check the ManiaDrive game, the engine is in the "raydium.dll" file

Yes, i downloaded the SDK... and built the DLL myself, the entire source code is there, but i was thinking about someone making it a purebasic library

Posted: Tue Dec 26, 2006 10:09 pm
by Heathen
Num3 wrote:KarLKoX wrote:Num3 wrote:
Maybe someone could import all the functions in the DLL

This is already supported, check the ManiaDrive game, the engine is in the "raydium.dll" file

Yes, i downloaded the SDK... and built the DLL myself, the entire source code is there, but i was thinking about someone making it a purebasic library

I would love to see this..
Posted: Wed Dec 27, 2006 11:52 am
by blueznl
only had a quick peek at it, but as you've been more involved
- how fast is it?
- does it do shadows and curves?