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Purestein2
Posted: Thu Nov 02, 2006 9:45 pm
by pg
Hello
I have made another Purestein game (v2) with 6 levels made
with the Raycaster lib. This time with a machine gun
http://www.mypage.bluewin.ch/bithandler ... stein2.zip
Posted: Thu Nov 02, 2006 10:11 pm
by Flype
excellent pg.
i found the machine gun after 5 minutes of walking / opening doors, really exciting. but not so easy to target/hit the soldiers.
Posted: Thu Nov 02, 2006 10:46 pm
by thefool
I found the machine gun; AND a toilet.. beat that
Nice game
(any plans on releasing a new version of the raycaster lib?)
Posted: Fri Nov 03, 2006 12:51 pm
by Progi1984
Some Screenshots, plz

Posted: Fri Nov 03, 2006 2:27 pm
by Character
Nostalgia again..
I tried to use the toilet, but I got shot instead

Posted: Fri Nov 03, 2006 2:30 pm
by thefool
Character wrote:
I tried to use the toilet, but I got shot instead


Posted: Wed Nov 08, 2006 8:45 pm
by pg
Here is the Raycasting Lib with the new functions and updated helpfile.
The camera now can also move in the y-axis. The Game is also
new compiled with the lib.
http://www.mypage.bluewin.ch/bithandler ... brary4.zip
http://www.mypage.bluewin.ch/bithandler ... stein2.zip
Posted: Fri Nov 10, 2006 1:43 am
by White Eagle
Is the new version still 3.94 compatible?
Posted: Fri Nov 10, 2006 10:15 am
by pg
I did not test it with version 3.94 but it should be compatible. If not, I
could convert it.
Posted: Thu Nov 16, 2006 11:20 pm
by White Eagle
Seems 3.94 compatible so far

I am really enjoying this, VERY good work and I noticed some quirks gone that used to be in the previous version of the Raycasting Lib. I love the new features.
I am starting a new game using this lib. Thank you so much for sharing!