Purestein2

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pg
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Purestein2

Post by pg »

Hello

I have made another Purestein game (v2) with 6 levels made
with the Raycaster lib. This time with a machine gun :lol:

http://www.mypage.bluewin.ch/bithandler ... stein2.zip
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Flype
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Post by Flype »

excellent pg.

i found the machine gun after 5 minutes of walking / opening doors, really exciting. but not so easy to target/hit the soldiers.
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Post by thefool »

I found the machine gun; AND a toilet.. beat that :D

Nice game :)

(any plans on releasing a new version of the raycaster lib?)
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Post by Progi1984 »

Some Screenshots, plz :)
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Post by Character »

Nostalgia again..

I tried to use the toilet, but I got shot instead :)
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Post by thefool »

Character wrote: I tried to use the toilet, but I got shot instead :)
:lol:
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Post by pg »

Here is the Raycasting Lib with the new functions and updated helpfile.
The camera now can also move in the y-axis. The Game is also
new compiled with the lib.




http://www.mypage.bluewin.ch/bithandler ... brary4.zip

http://www.mypage.bluewin.ch/bithandler ... stein2.zip
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Post by White Eagle »

Is the new version still 3.94 compatible?
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Post by pg »

I did not test it with version 3.94 but it should be compatible. If not, I
could convert it.
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Post by White Eagle »

Seems 3.94 compatible so far :wink: I am really enjoying this, VERY good work and I noticed some quirks gone that used to be in the previous version of the Raycasting Lib. I love the new features.

I am starting a new game using this lib. Thank you so much for sharing!
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