Game API's
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Game API's
I'm just wonderng if anyone knows of any decent game API's that PB can use. Cause if not, i'm just gonna have to move to c++.
Of course pb can also access DirctX and OpenGL directly thougfh you will need to search this forum for converted Headers, if you don't want to code lowlevel and don't like ogre or think ogre is to complicated maybe c++ isn't the right thing for you anyway
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Not really.For 2D, built in functions should be enough and they are optimized.
PB's Internal Ogre engine is pretty skimpy, compared to the real thing.It depend of what type of game you want to code because PB can use Ogre wich is an awesome 3D Engine.
And it's not only that, I can't do other API's like physics or Audio (Fmod-ex anyone?)
If you feel Professional enough you can also use import to import a Lib, there is soem FMod include around though. However please tell me about the 2D game where PB's functions are not enough
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Well, C coded games should be faster, but not necessary !Dregnought wrote:Not really.For 2D, built in functions should be enough and they are optimized.
IMHO, BGames/Polux demonstrates the quality of the purebasic 2D engine as you can see if you follow this link : http://www.bgames.org/ENlethal3.html
No programming language is perfect. There is not even a single best language.
There are only languages well suited or perhaps poorly suited for particular purposes. Herbert Mayer
There are only languages well suited or perhaps poorly suited for particular purposes. Herbert Mayer
PureBasic doesn't allow to make cross-platform games because many functions not implemented (for example Sprite3D not implemented on Linix).Flype wrote:Well, C coded games should be faster, but not necessary !
IMHO, BGames/Polux demonstrates the quality of the purebasic 2D engine as you can see if you follow this link : http://www.bgames.org/ENlethal3.html
Regards, _Andrey_
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- Joakim Christiansen
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Perhaps you didn't read CadeX's ToS:Joakim Christiansen wrote:Is that illegal or what?CadeX wrote:Why the heck did you bump a 3 month old topic, again?
Oh no! Now I lose 20$....§11
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Never bump a 3 months old topic!
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If you want to speak to Joakim Christiansen directly, pay a fee of 20$ to my PayPal account.......


That doesn't matter. As long as the reply is relevant you can contribute to threads years old. Remeber that a lot of people (other than the original author) use these threads for research and learning.CadeX wrote:No, i just saw it absolutely pointless as the thread starter hasn't been on for months.
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for that purpose, I include an URL to bgames.org that is working: http://www.bgames.org/ENindex.htmlKale wrote:Remeber that a lot of people (other than the original author) use these threads for research and learning.