i like the idea behind your nice purebasic lanuage but please remove following marketing texts from your website, because its a lie and not truth!

following libs of the windows version are coded in pure C and not in ASM!text from website:
External libraries are fully written in hand optimized assembler for maximum speed and compactness
2ddrawing
audiocd
clipboard
console
date
desktop
file
filesystem
font
gadget
help
image
imagedecoder
joystick
keyboard
math
memory
menu
misc2
module
mouse
movie
multimediabase
network
packer
preference
printer
requester
simplelist
sound
soundplugin
sprite
sprite3d
stringextension
thread
window
this is not true! where are basic keywords liketext from website:
All BASIC keywords are supported
Pi()
returns the value of Pi
Sgn (number)
returns the sign of the number argument.
Mod
returns the amount by which a number exceeds the largest integer multiple of the divisor that is not greater than that number.
ASin (number)
returns the smallest angle (in degrees) satisfying the arc sine (inverse sine) of the supplied argument.
ACos (number)
returns the smallest angle (in degrees) satisfying the arc cosine (inverse cosine) of the supplied argument.
ATan (float)
returns the angle from the X axis to a point (y,x).
ATan2 (xvalue,yvalue)
returns the angle from the X axis to a point (y,x).
Exp (number)
Returns the base of the natural system of logarithms e, raised to the power of the supplied argument.
Shl repetitions
performs binary shift left.
Shr repetitions
performs binary shift right.
take a look to the german forum! there are a lot of discussion about the speed of programs created with v4! programs are running with v4 up to 10 times slower as compiled with 3.94!Very fast compiler which creates highly optimized executables
SDL support? it is not included to the purebasic package! since v4 people have the possibilty to select between DX7 and OGL subsystems. 2d drawings are not really fast and it can be done faster! an user lib with very fast plot and point routines has been released to replace the very slow inbuild drawing functions! why do not support DX9?text from website:
Easy but very fast 2D game support trough dedicated libraries (DirectX, SDL, ...)
AmigaOS is a death project and you have stopped the delevloping years ago! just remove this please as you cant port any small app or game to amiga. afaik porting big and complex programs to MacOS and Linux is only possible with modifying some parts in the code.text from website:
Easy and high quality 3D support based on OGRE
quote]
orge may be a nice 3d engine but its not the same as creating easy high quality 3d stuff like in other game/basic dialects for example darkbasic or blitzbasic! no overloaded engine DLL required!
support DX9+ for optimal hardware use! highly optimized (assembly) commands is a lie!text from website:
Optimal use of the available hardware by using highly optimized (assembly) commands
Source code is portable between AmigaOS, Windows, MacOS X and Linux, for games and applications
purebasic has a nice concept and please looking forward and you will be a star in some years! Sorry for some critical aspects but now we talked about it
