CloseEngine3D()
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- Enthusiast
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- Joined: Fri Apr 25, 2003 5:06 pm
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CloseEngine3D()
It looks like that CloseScreen() isn't enough to do a clean return to the windows desktop, if InitEngine3D() was called before. I need to get back to the desktop for FileRequester operations, but I always get a black frame in the top left corner. When I use a WindowedScreen it's even worse. My FileRequester pops up after CloseScreen() and the WindowedScreen is still there but empty and I don't get focus on the requester. I'm using PureBasic 3.94 with the latest Ogre3D beta. Doesn't CloseScreen() remove all dependencies to the 3D-Screen?
The Human Code Machine / Masters' Design Group