Antialiasing filter question

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Psychophanta
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Antialiasing filter question

Post by Psychophanta »

Does someone know how to activate antialias filter by hardware?

There are 2 useful algorithms made by software:
1. 2xSaI Advanced Scale and Interpolation engine
(C) Derek Liauw Kie Fa aka Kreed (http://elektron.its.tudelft.nl/~dalikifa/)
2. hq2x Magnification Filter
(C) Maxim Stepin (http://www.hiend3d.com/hq2x.html)

But there are a hardware implementation in newest VGAs to perform an antialiasing filter rendering.
And i don't know if there are other hardware filters like scanlines, etc. :?

So if someone here have some trail...
http://www.zeitgeistmovie.com

while (world==business) world+=mafia;
KarLKoX
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Post by KarLKoX »

A simple shader example :

http://www.shadertech.com/shaders/Checker.fx

But this one is by far better (and the site and the author kickass the world !) :

http://www.humus.ca/index.php?page=3D&ID=59

I ve just remember about the scale2x shader from Pete Bernert :)
"Qui baise trop bouffe un poil." P. Desproges

http://karlkox.blogspot.com/
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