This topic is just for people with graphiccards which support PixelShaders.
What's the problem?
I've written a small GLSL Example with help of the UltimateGameprogramming Tutorials in PureBasic. Now I've given the application to some ATI card users and what have I noticed? It doesn't work there. Then I tried it with nVidia card users and look there! It works!
What do you want me to do?
I need more testers and maybe also helpers, which can find those errors in the GLSL-scriptfiles: "Vertex.glsl" and "Pixel.glsl". If you get an Error("Error linking shaders...") you will get a File called "ERROR.txt". Then post it in a quote here in the topic, please.
If you get errors in displaying: try a new gfx card driver if you can. If not, describe your graphical error here.
And as last step fill the poll with your data
Where can I see if it shows me all things correctly?
Look at the picture down in the Useful Links section. It should look like that.
Are there any control-settings?
Yes, the arrowkeys move the light and the left mouse button changes the light color.
Useful Links:
Application as ZIP(~16kb)
Correct Graphics(~62kb)
Thanks to everyone who tries it.



