Anyone got a basic game example.
Posted: Wed Sep 07, 2005 2:51 pm
I want to dabble with writing a simple game and was wondering if anyone had some simple examples. I've seen the sprite examples that come with Purebasic, but wanted something that showed the following.
1. Pixel collision detection
2. Writing sprites over a background image
3. Syncing sound with sprites
Ideally I do not want a full game, just something small to give me an idea of how to do the above. I have a few ideas for some retro remakes and intend to write them using Purebasic under Windows. Admittedly I haven't done anything in anger using Purebasic, but have dabbled a bit. My main experience is with Delphi, Python and .NET.
Thanks in advance.
1. Pixel collision detection
2. Writing sprites over a background image
3. Syncing sound with sprites
Ideally I do not want a full game, just something small to give me an idea of how to do the above. I have a few ideas for some retro remakes and intend to write them using Purebasic under Windows. Admittedly I haven't done anything in anger using Purebasic, but have dabbled a bit. My main experience is with Delphi, Python and .NET.
Thanks in advance.