I want to dabble with writing a simple game and was wondering if anyone had some simple examples. I've seen the sprite examples that come with Purebasic, but wanted something that showed the following.
1. Pixel collision detection
2. Writing sprites over a background image
3. Syncing sound with sprites
Ideally I do not want a full game, just something small to give me an idea of how to do the above. I have a few ideas for some retro remakes and intend to write them using Purebasic under Windows. Admittedly I haven't done anything in anger using Purebasic, but have dabbled a bit. My main experience is with Delphi, Python and .NET.
Thanks in advance.
Anyone got a basic game example.
Did you get the CodeArchiv? Im sure (very very sure) i've seen some collision examples at there - same as all the other things you're willing to test on PB...
http://www.purearea.net/pb/download/CodeArchiv.zip
(Else I'll let you punch me a little but beware of the answer hehe).
http://www.purearea.net/pb/download/CodeArchiv.zip
(Else I'll let you punch me a little but beware of the answer hehe).
Helicopter scrolling game demo tutorial at
http://www.3dcurrman.com/tutorial.htm
and other game examples, some with source
http://www.purearea.net/pb/english/projects_game.htm
http://www.3dcurrman.com/tutorial.htm
and other game examples, some with source
http://www.purearea.net/pb/english/projects_game.htm