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Play Transpetris - updated Aug 30

Posted: Tue Aug 09, 2005 8:30 am
by netmaestro
Topic has moved here:

viewtopic.php?t=16958&highlight=transpetris

because it's released now. Thanks to all who tested and commented.

Posted: Tue Aug 09, 2005 9:56 am
by dmoc
Might be good idea to describe what it does :D People are wary of dl'ing exe, better to provide src

Nice!

Posted: Sat Aug 27, 2005 8:32 am
by Rolands
Nice game! I like it very much.
(I wish I could do something like that.. great piece of coding)

:idea: Can you have options like: sounds, visuals or even alter the speed of the blocks.
Makes it unresistable for many people! And a good commercial for PureBasic.

Posted: Sat Aug 27, 2005 9:45 am
by Kukulkan
Very nice! I like it!

Kukulkan

Posted: Sun Aug 28, 2005 10:40 am
by Psychophanta
Nice. You've got a game which doesn't "eat" innecessary CPU time :wink:

Posted: Sun Aug 28, 2005 3:52 pm
by netmaestro
@psychopanta:

Believe it or not when I wrote this game I tested it at all stages to see what it did to the processor load because I knew if I posted it on this forum and it ate proctime psychopanta would eat my lunch over it. So that part of it is really your own doing!

Btw, I gave the program to a kid whose computer I fixed and it's a 366 mhz celeron six years old. It plays the game perfectly and the cpu load on it varies between 5 and 20%. It stays at 0 on mine and a piece drop will make it move just noticeably for half a second.

Posted: Sun Aug 28, 2005 5:18 pm
by blueb
netmaestro,

Sorry, I get the "Sorry, this program has encountered a problem", "Send to Microsoft?"



But seeing your profile, it's funny it doesn't work on my machine:

AMD FX-55, 2gigs, Acer LCD 19" 1280 X 1024, WinXP Pro SP2, Radeon 9550

--blueb

Posted: Sun Aug 28, 2005 6:27 pm
by netmaestro
I had compressed the exe with upx, which I'm a bit distrustful of. I'm not convinced that a compressed executable is as reliable on a variety of machines as the original. I've recompiled it and reposted it without the compression, would you mind giving it a try and seeing if it works now?

Posted: Sun Aug 28, 2005 9:26 pm
by Shannara
My wife is hooked on Tetris, and loves this game :) You kids have good eyes ... 10 stars!

Posted: Mon Aug 29, 2005 1:33 am
by rsts
Works fine here. (WinXP sp2)

thanks for sharing

Posted: Mon Aug 29, 2005 3:11 pm
by blueb
:cry:

Sorry netmaestro,

I re-loaded... still won't run.

I right-clicked on properties and tried various switches, but still no results.

But at leat you know that it's probably not UPX. (The file came in at: 380,928 bytes)

--blueb

Posted: Mon Aug 29, 2005 3:51 pm
by netmaestro
Hmmm. Ok, I have an idea. Looking through a list of potential culprits one stands above the rest. I had "Dynamic CPU" selected in the compiler options, and that is probably less reliable than "All CPU". Especially on a machine like yours that has a fairly cutting-edge processor. I've recompiled and reposted, could you try it again? And if that fixes it, we should let Monsieur know as it might be an issue of interest to him. Thanks for your patience and help.

Posted: Mon Aug 29, 2005 4:59 pm
by LuCiFeR[SD]
netmaestro, nice job... I love tetris and was enjoying playing away when all of a sudden the pieces all started falling at like 1000 MPH, no warning it just went from manageable to warp speed in an instant :)

That aside, it looks the business... and is a very enjoyable distraction. I hope you continue to develop it :)

Posted: Mon Aug 29, 2005 9:10 pm
by Psychophanta
netmaestro wrote:...because I knew if I posted it on this forum and it ate proctime psychopanta would eat my lunch over it. So that part of it is really your own doing!
:lol:
AHA! do you know me then :D
Oh! gooood! :wink:

Posted: Tue Aug 30, 2005 7:39 am
by carolight
Just downloaded again, and mine goes at warp speed straight away - I have to kill the program.

Compaq laptop - Celeron CPU 1.70Ghz. Video - SiS M650 integrated graphics with 64mb shared memory.

Program looks nice, though I have turn the sound off straightaway!