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Display sprites with palettes
Posted: Mon Jul 25, 2005 5:07 am
by Fou-Lu
I want to load 8bit sprites in high/true color modes, but keeping them as 8 bit sprites. That would be used with a new sprite command:
DisplayPaletteSprite(#sprite,x,y,#palette)
The sprite would be displayed using the colors of the palette (which could be a normal palette, created with the palette commands)
I've discussing about that
here.
Is this possible?
Posted: Mon Jul 25, 2005 12:31 pm
by DoubleDutch
4-bit sprites are also very useful and would be a nice extra...
I think they are drawable using direct-x???
But then would also be useful to have a way of the palette library being able to generate 2, 4 or 8 bit palettes.
-Anthony
Posted: Mon Jul 25, 2005 1:20 pm
by Fou-Lu
I agree, 4bit sprites would also be great. 2bit is kind of useless... anyway I want to hear Fred's opinion too!

Where is he!?
Posted: Mon Jul 25, 2005 2:13 pm
by Blade
Fou-Lu wrote:Where is he!?
2 Options:
- On holiday.
- Improving PB as usual

Posted: Mon Jul 25, 2005 3:19 pm
by DoubleDutch
I used to use 2-bit all the time for 3 colour (+ transparency) fonts.
-Anthony
Posted: Mon Jul 25, 2005 6:16 pm
by Fou-Lu
Oh.. alright sorry, 2 bit sprites are also useful.
Wait a minute, when did you use 2 bit sprites? Is there another language which use them?

Posted: Mon Jul 25, 2005 8:36 pm
by DoubleDutch
They were on the Amiga, also on other consoles
-Anthony
Posted: Fri Jul 29, 2005 2:34 am
by Fou-Lu
Where is everybody? I was hopping there was more people interested in that...

Posted: Fri Jul 29, 2005 3:00 am
by dracflamloc
Could be nice
Posted: Fri Jul 29, 2005 2:36 pm
by DoubleDutch
Could?
dont you mean:
Would be nice?
-Anthony
Posted: Sat Jul 30, 2005 2:47 am
by Fou-Lu
It WILL be nice. If Fred give us some attention of course... :roll:
Posted: Mon Aug 01, 2005 3:59 am
by Fou-Lu
C'mon people! Give your opinion. This is the feature I most want to see in PB, I'm sure I'm not alone!
Posted: Tue Aug 02, 2005 7:23 pm
by DoubleDutch
I don't know why people haven't replied to this post! This would be one of the best additions to the sprite library that I can think of...
I guess they don't understand what it is
Fred: Is this "feature" possible/likely?
-Anthony
Posted: Tue Aug 02, 2005 9:01 pm
by va!n
DoubleDutch wrote:I don't know why people haven't replied to this post! This would be one of the best additions to the sprite library that I can think of...
I guess they don't understand what it is
Fred: Is this "feature" possible/likely?
-Anthony
i think people understand what you mean! and the feature isnt bad! but you can still code your own procedure for doing this
By the way, today 32 bit are nearly a standard. So i dont know why we should discuse about 256 color stuff
By the way i am coding on a new user lib and maybe i will try to add your wished feature! (but it will take time before the lib will be released)
Posted: Tue Aug 02, 2005 9:04 pm
by va!n
Fou-Lu wrote:I agree, 4bit sprites would also be great...
i dont need 2 or 4 bit sprites! maybe you mean 16/24/32 bit sprites with colors like a 4bit image (also 16 colors?) !! You can still save your image as 4 bit BMP and load it with PB (PB supports loading 4 bit sprites!)
