Display sprites with palettes
- Fou-Lu
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Display sprites with palettes
I want to load 8bit sprites in high/true color modes, but keeping them as 8 bit sprites. That would be used with a new sprite command:
DisplayPaletteSprite(#sprite,x,y,#palette)
The sprite would be displayed using the colors of the palette (which could be a normal palette, created with the palette commands)
I've discussing about that here.
Is this possible?
DisplayPaletteSprite(#sprite,x,y,#palette)
The sprite would be displayed using the colors of the palette (which could be a normal palette, created with the palette commands)
I've discussing about that here.
Is this possible?
- DoubleDutch
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4-bit sprites are also very useful and would be a nice extra... 
I think they are drawable using direct-x???
But then would also be useful to have a way of the palette library being able to generate 2, 4 or 8 bit palettes.
-Anthony

I think they are drawable using direct-x???
But then would also be useful to have a way of the palette library being able to generate 2, 4 or 8 bit palettes.
-Anthony
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- DoubleDutch
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I used to use 2-bit all the time for 3 colour (+ transparency) fonts. 
-Anthony

-Anthony
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- DoubleDutch
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They were on the Amiga, also on other consoles 
-Anthony

-Anthony
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- DoubleDutch
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Could?
dont you mean:
Would be nice?

-Anthony
dont you mean:
Would be nice?

-Anthony
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- DoubleDutch
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I don't know why people haven't replied to this post! This would be one of the best additions to the sprite library that I can think of...
I guess they don't understand what it is
Fred: Is this "feature" possible/likely?
-Anthony
I guess they don't understand what it is

Fred: Is this "feature" possible/likely?
-Anthony
https://deluxepixel.com <- My Business website
https://reportcomplete.com <- School end of term reports system
https://reportcomplete.com <- School end of term reports system
i think people understand what you mean! and the feature isnt bad! but you can still code your own procedure for doing thisDoubleDutch wrote:I don't know why people haven't replied to this post! This would be one of the best additions to the sprite library that I can think of...
I guess they don't understand what it is
Fred: Is this "feature" possible/likely?
-Anthony

By the way, today 32 bit are nearly a standard. So i dont know why we should discuse about 256 color stuff

By the way i am coding on a new user lib and maybe i will try to add your wished feature! (but it will take time before the lib will be released)
va!n aka Thorsten
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,
i dont need 2 or 4 bit sprites! maybe you mean 16/24/32 bit sprites with colors like a 4bit image (also 16 colors?) !! You can still save your image as 4 bit BMP and load it with PB (PB supports loading 4 bit sprites!)Fou-Lu wrote:I agree, 4bit sprites would also be great...

va!n aka Thorsten
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,