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Faster and Smaller DirectX Stuff by using DX8 +
Posted: Sun May 22, 2005 8:43 pm
by Ralf
actually there is dx9.0c (feb release) using latest hardware technology! i have read an interview and found following sentence...:
"...DirectX 8 is faster, smaller, more reliable and much easier to code with than DirectX 7..."
Fred, if so... will you make PB DX8+ compatible instead supporting DX7 longer?
Posted: Sun May 22, 2005 11:32 pm
by Rescator
Make it DX9.0c instead of DX8.1
DX9.0c install/redistributable is almost everywhere,
and afaik available for Win95 even.
Posted: Mon May 23, 2005 7:55 am
by Psychophanta
yes yes, i second this wish

Posted: Mon May 23, 2005 8:19 am
by traumatic
Rescator wrote:[...] DX9.0c [...] afaik available for Win95 even.
No, you'll need Win98 at least (which is no problem though).
Posted: Mon May 23, 2005 9:19 am
by DoubleDutch
It would be best being an option at compile time I think.
-Anthony
Posted: Mon May 23, 2005 11:38 am
by va!n
Rescator wrote:Make it DX9.0c instead of DX8.1
DX9.0c install/redistributable is almost everywhere,
and afaik available for Win95 even.
Yes, i just only said make it DX8+ (also DX8 or DX9.0c) compatible

By the way, setting in the compiler options what version of DX you wish to support (DX7, DX8, DX9...), would be nice but i still think this would to much work, as i think you have to code each routine new for the specific DX version!? So let fred save some time by the way to move to DX8 or maybe the most welcomed DX9.0c support
still looking what fred and others are saying about this...
Posted: Mon May 23, 2005 12:02 pm
by nco2k
yeeeees!!!! i agree. directx 9.0c (or at least directx 8.1) would be very very cool. there are only 1-3% of all users out there with win95 and they really dont have a system to play games with. win95 is simply too old and outdated, even microsoft doesnt support it anymore. :roll:
c ya,
nco2k
Posted: Mon May 23, 2005 12:41 pm
by Kale
Fred, if so... will you make PB DX8+ compatible instead supporting DX7 longer?
The PureBasic commands which use DirectX have a
minimum requirement of DirectX v7.0 but other than that the commands will use whatever version of DirectX you have installed.
Is that what you meant?
Posted: Mon May 23, 2005 5:22 pm
by Polo
If we had an option at compile time, would be amazing to be able to choose between OpenGL, DirectX 7-8-9 !! Of course it requires a lot of work... But it would make the whole thing better !
Posted: Mon May 23, 2005 5:57 pm
by Fred
Actually we are finishing the OpenGL subsystem so it will be possible to choose between DX3, DX7 and OpenGL. About DX9, it will be probably added, but it's not on the top list for now

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Posted: Mon May 23, 2005 6:02 pm
by Polo
Fred wrote:Actually we are finishing the OpenGL subsystem so it will be possible to choose between DX3, DX7 and OpenGL. About DX9, it will be probably added, but it's not on the top list for now

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Really ? We'll be able to do 2d also in opengl ? That's a good new

Posted: Mon May 23, 2005 10:17 pm
by Fred
Yes, 2D in gl. You can also mix any GL commands with it too.
Posted: Mon May 23, 2005 10:31 pm
by dmoc
Extensions, GLEW? Hope so

Posted: Tue May 24, 2005 1:32 am
by va!n
Fred wrote:Actually we are finishing the OpenGL subsystem so it will be possible to choose between DX3, DX7 and OpenGL. About DX9, it will be probably added, but it's not on the top list for now

.
Woooow
Very nice to hear - Fred, keep on your work
