Faster and Smaller DirectX Stuff by using DX8 +

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
Ralf
Enthusiast
Enthusiast
Posts: 203
Joined: Fri May 30, 2003 1:29 pm
Location: Germany

Faster and Smaller DirectX Stuff by using DX8 +

Post by Ralf »

actually there is dx9.0c (feb release) using latest hardware technology! i have read an interview and found following sentence...:

"...DirectX 8 is faster, smaller, more reliable and much easier to code with than DirectX 7..."

Fred, if so... will you make PB DX8+ compatible instead supporting DX7 longer?
User avatar
Rescator
Addict
Addict
Posts: 1769
Joined: Sat Feb 19, 2005 5:05 pm
Location: Norway

Post by Rescator »

Make it DX9.0c instead of DX8.1
DX9.0c install/redistributable is almost everywhere,
and afaik available for Win95 even.
User avatar
Psychophanta
Always Here
Always Here
Posts: 5153
Joined: Wed Jun 11, 2003 9:33 pm
Location: Anare
Contact:

Post by Psychophanta »

yes yes, i second this wish :D
:!:
http://www.zeitgeistmovie.com

while (world==business) world+=mafia;
traumatic
PureBasic Expert
PureBasic Expert
Posts: 1661
Joined: Sun Apr 27, 2003 4:41 pm
Location: Germany
Contact:

Post by traumatic »

Rescator wrote:[...] DX9.0c [...] afaik available for Win95 even.
No, you'll need Win98 at least (which is no problem though).
Good programmers don't comment their code. It was hard to write, should be hard to read.
User avatar
DoubleDutch
Addict
Addict
Posts: 3220
Joined: Thu Aug 07, 2003 7:01 pm
Location: United Kingdom
Contact:

Post by DoubleDutch »

It would be best being an option at compile time I think.

-Anthony
https://deluxepixel.com <- My Business website
https://reportcomplete.com <- School end of term reports system
va!n
Addict
Addict
Posts: 1104
Joined: Wed Apr 20, 2005 12:48 pm

Post by va!n »

Rescator wrote:Make it DX9.0c instead of DX8.1
DX9.0c install/redistributable is almost everywhere,
and afaik available for Win95 even.
Yes, i just only said make it DX8+ (also DX8 or DX9.0c) compatible ;) By the way, setting in the compiler options what version of DX you wish to support (DX7, DX8, DX9...), would be nice but i still think this would to much work, as i think you have to code each routine new for the specific DX version!? So let fred save some time by the way to move to DX8 or maybe the most welcomed DX9.0c support ;)

still looking what fred and others are saying about this...
User avatar
nco2k
Addict
Addict
Posts: 1344
Joined: Mon Sep 15, 2003 5:55 am

Post by nco2k »

yeeeees!!!! i agree. directx 9.0c (or at least directx 8.1) would be very very cool. there are only 1-3% of all users out there with win95 and they really dont have a system to play games with. win95 is simply too old and outdated, even microsoft doesnt support it anymore. :roll:

c ya,
nco2k
Kale
PureBasic Expert
PureBasic Expert
Posts: 3000
Joined: Fri Apr 25, 2003 6:03 pm
Location: Lincoln, UK
Contact:

Post by Kale »

Fred, if so... will you make PB DX8+ compatible instead supporting DX7 longer?
The PureBasic commands which use DirectX have a minimum requirement of DirectX v7.0 but other than that the commands will use whatever version of DirectX you have installed. :)

Is that what you meant?
--Kale

Image
Polo
Addict
Addict
Posts: 2422
Joined: Tue May 06, 2003 5:07 pm
Location: UK

Post by Polo »

If we had an option at compile time, would be amazing to be able to choose between OpenGL, DirectX 7-8-9 !! Of course it requires a lot of work... But it would make the whole thing better !
Fred
Administrator
Administrator
Posts: 18162
Joined: Fri May 17, 2002 4:39 pm
Location: France
Contact:

Post by Fred »

Actually we are finishing the OpenGL subsystem so it will be possible to choose between DX3, DX7 and OpenGL. About DX9, it will be probably added, but it's not on the top list for now ;).
Polo
Addict
Addict
Posts: 2422
Joined: Tue May 06, 2003 5:07 pm
Location: UK

Post by Polo »

Fred wrote:Actually we are finishing the OpenGL subsystem so it will be possible to choose between DX3, DX7 and OpenGL. About DX9, it will be probably added, but it's not on the top list for now ;).
Really ? We'll be able to do 2d also in opengl ? That's a good new :)
Fred
Administrator
Administrator
Posts: 18162
Joined: Fri May 17, 2002 4:39 pm
Location: France
Contact:

Post by Fred »

Yes, 2D in gl. You can also mix any GL commands with it too.
dmoc
Enthusiast
Enthusiast
Posts: 739
Joined: Sat Apr 26, 2003 12:40 am

Post by dmoc »

Extensions, GLEW? Hope so :D
va!n
Addict
Addict
Posts: 1104
Joined: Wed Apr 20, 2005 12:48 pm

Post by va!n »

Fred wrote:Actually we are finishing the OpenGL subsystem so it will be possible to choose between DX3, DX7 and OpenGL. About DX9, it will be probably added, but it's not on the top list for now ;).
Woooow :D
Very nice to hear - Fred, keep on your work :wink:
Post Reply