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PureVision XP 2.07 Available

Posted: Wed Mar 02, 2005 12:03 am
by Paul
PureVision XP users can now download the latest version (2.07) compiled and tested to work with PureBasic 3.93

Posted: Wed Mar 02, 2005 12:06 am
by SR-Games
I have not bought this yet, but the last demo version kept crashing like crazy when I was trying to use it. Is this version more stable?

Posted: Wed Mar 02, 2005 12:20 am
by PB
> the last demo version kept crashing like crazy

You gotta give more info than that when submitting a bug report...

Posted: Wed Mar 02, 2005 2:12 am
by SR-Games
You gotta give more info than that when submitting a bug report...
Not reporting bugs :wink:

Posted: Wed Mar 02, 2005 2:26 am
by Paul
All I can suggest is there must be something seriously wrong with your system. If PVXP was really "crashing like crazy" we would have over 300 PureVision users complaining.

If you are experiencing problems you would like to have verified, feel free to email us directly otherwise your comments in this thread really have no relevance.

Thanks :)

Posted: Wed Mar 02, 2005 2:56 am
by SR-Games
All I can suggest is there must be something seriously wrong with your system.
A developer who makes no mistakes, lol. Actually it repeatedly crashed on all seven test systems here. Since it was the "only" program experiencing anomalies, it is pretty easy to narrow the problem down. :?

I was not intending to upset you, I was just asking a question (ie, was this a bug fix release or just an update to be compatible with the latest PB?), as I liked the looks of your product and was interested in purchasing it. However, I will admit I was a tad leary due to Blitz Vision never being updated to support later versions of B+ gadgets (can't say I blame you). Because of that, I thought I would try Pure Vision before buying it as it seems "current" and updated as PB is updated. Unfortunately, it kept crashing for me. :(
otherwise your comments in this thread really have no relevance.
If you do not want questions or comments about your product, perhaps you should not post about it on a public forum :?:

Will download the new version and give it a try :wink:

Posted: Wed Mar 02, 2005 3:44 am
by Paul
LOL @ PB
Sometimes I wish I were a mind reader. My day would probably go a lot smoother :)



@ SR-Games
A developer who makes no mistakes, lol.
Well, I looked back over my post and can't see where I said that, especially when it comes to software design :shock:

I was not intending to upset you, I was just asking a question (ie, was this a bug fix release or just an update to be compatible with the latest PB?)
Actually you asked if this version was more stable than the last demo you tried.

We have already established that I am not a mind reader :) so I have no idea what version you tried, what OS you were using at the time, what else was running at the time, what you were trying to do, etc. (all of which is very vital information when trying to track down a problem)

We have more than 7 systems here and it runs solid on all of them. Since we have not experienced any problems and our beta testers and regular users have not reported stability problems, we would have to say PVXP is extremely stable.

If you do not want questions or comments about your product, perhaps you should not post about it on a public forum
The post was made here so PureVision users would be aware that an update has been posted. Since PureVision and PureBasic are the main development tools used in our company, we usually release an update right after a new version of PureBasic is released so all our users are up to date.
As I said in my previous post, if you are experiencing problems that you would like resolved, feel free to email us directly.

I have always tried to be as helpful as possible when it comes to getting PureVision users up and running. Programming should be fun!

So the offer is still there... if you want to try and resolve your problems, email me. I'm there for you man :wink:

Posted: Wed Mar 02, 2005 4:17 am
by SR-Games
New version works fine for me. :wink:
so I have no idea what version you tried
2.04 was the one giving me trouble.

Posted: Wed Mar 02, 2005 6:07 am
by Beach
PureVision has always been solid for me on multiple PCs. Paul can tell you, I request a new license almost quarterly since I am fortunate enough to be able to upgrade my laptop that often (perks of being the tech manager for a large company! :) )

faster

Posted: Wed Mar 02, 2005 11:58 am
by Fangbeast
Must say that this version is running faster, loading faster and updating the forms faster than ever.

Posted: Wed Mar 02, 2005 8:20 pm
by thefool
works very nice here the new version :D

i want a flat string gadget! Is there a way i can add that flag manually so
purevision have that in the flag list?


edit:
hm not a bug i think but i noticed anyway:
When trying the Canvas button demo in purevision i cant select the anim-gadget without selecting it in the gadget tree.. (aka: i cant click on it to select it)

Posted: Wed Mar 02, 2005 8:58 pm
by Paul
When trying the Canvas button demo in purevision i cant select the anim-gadget without selecting it in the gadget tree.. (aka: i cant click on it to select it)
Right click is your friend :)

Since PVXP uses the left buton for realtime form interaction (testing gadgets on the Form), the right button is used for move/size.



What does a flat string gadget look like?

Posted: Wed Mar 02, 2005 9:29 pm
by thefool
a flat stringgadget:

Image

i used num3's flatgadget lib but i dont know what constant he used to get it..
my source:

Code: Select all

  If OpenWindow(0, 216, 0, 241, 50,  #PB_Window_SystemMenu | #PB_Window_SizeGadget | #PB_Window_TitleBar , "My flat btn")
    If CreateGadgetList(WindowID())
      StringGadget(1, 5, 10, 120, 25, "im flat")

    EndIf
  EndIf
  
  FlatGadget(1)
  
Repeat
  Event = WaitWindowEvent()
Until Event = #PB_EventCloseWindow
edit:
btw, the right click works :D

Posted: Thu Mar 03, 2005 12:52 am
by SR-Games
Just wanted to say, I really love this and it is error-free for me. A great alternative to the native GUI editor. Unfortunately, I cannot afford it at this time. Perhaps in a couple of months.

Posted: Fri Mar 11, 2005 6:11 am
by zikitrake
Already I have my user/pass! :D :D :D