PureVision XP 2.07 Available
PureVision XP 2.07 Available
PureVision XP users can now download the latest version (2.07) compiled and tested to work with PureBasic 3.93
All I can suggest is there must be something seriously wrong with your system. If PVXP was really "crashing like crazy" we would have over 300 PureVision users complaining.
If you are experiencing problems you would like to have verified, feel free to email us directly otherwise your comments in this thread really have no relevance.
Thanks
If you are experiencing problems you would like to have verified, feel free to email us directly otherwise your comments in this thread really have no relevance.
Thanks

A developer who makes no mistakes, lol. Actually it repeatedly crashed on all seven test systems here. Since it was the "only" program experiencing anomalies, it is pretty easy to narrow the problem down.All I can suggest is there must be something seriously wrong with your system.

I was not intending to upset you, I was just asking a question (ie, was this a bug fix release or just an update to be compatible with the latest PB?), as I liked the looks of your product and was interested in purchasing it. However, I will admit I was a tad leary due to Blitz Vision never being updated to support later versions of B+ gadgets (can't say I blame you). Because of that, I thought I would try Pure Vision before buying it as it seems "current" and updated as PB is updated. Unfortunately, it kept crashing for me.

If you do not want questions or comments about your product, perhaps you should not post about it on a public forumotherwise your comments in this thread really have no relevance.

Will download the new version and give it a try

LOL @ PB
Sometimes I wish I were a mind reader. My day would probably go a lot smoother
@ SR-Games
We have already established that I am not a mind reader
so I have no idea what version you tried, what OS you were using at the time, what else was running at the time, what you were trying to do, etc. (all of which is very vital information when trying to track down a problem)
We have more than 7 systems here and it runs solid on all of them. Since we have not experienced any problems and our beta testers and regular users have not reported stability problems, we would have to say PVXP is extremely stable.
As I said in my previous post, if you are experiencing problems that you would like resolved, feel free to email us directly.
I have always tried to be as helpful as possible when it comes to getting PureVision users up and running. Programming should be fun!
So the offer is still there... if you want to try and resolve your problems, email me. I'm there for you man
Sometimes I wish I were a mind reader. My day would probably go a lot smoother

@ SR-Games
Well, I looked back over my post and can't see where I said that, especially when it comes to software designA developer who makes no mistakes, lol.

Actually you asked if this version was more stable than the last demo you tried.I was not intending to upset you, I was just asking a question (ie, was this a bug fix release or just an update to be compatible with the latest PB?)
We have already established that I am not a mind reader

We have more than 7 systems here and it runs solid on all of them. Since we have not experienced any problems and our beta testers and regular users have not reported stability problems, we would have to say PVXP is extremely stable.
The post was made here so PureVision users would be aware that an update has been posted. Since PureVision and PureBasic are the main development tools used in our company, we usually release an update right after a new version of PureBasic is released so all our users are up to date.If you do not want questions or comments about your product, perhaps you should not post about it on a public forum
As I said in my previous post, if you are experiencing problems that you would like resolved, feel free to email us directly.
I have always tried to be as helpful as possible when it comes to getting PureVision users up and running. Programming should be fun!
So the offer is still there... if you want to try and resolve your problems, email me. I'm there for you man

- Fangbeast
- PureBasic Protozoa
- Posts: 4790
- Joined: Fri Apr 25, 2003 3:08 pm
- Location: Not Sydney!!! (Bad water, no goats)
faster
Must say that this version is running faster, loading faster and updating the forms faster than ever.
Amateur Radio/VK3HAF, (D-STAR/DMR and more), Arduino, ESP32, Coding, Crochet
works very nice here the new version 
i want a flat string gadget! Is there a way i can add that flag manually so
purevision have that in the flag list?
edit:
hm not a bug i think but i noticed anyway:
When trying the Canvas button demo in purevision i cant select the anim-gadget without selecting it in the gadget tree.. (aka: i cant click on it to select it)

i want a flat string gadget! Is there a way i can add that flag manually so
purevision have that in the flag list?
edit:
hm not a bug i think but i noticed anyway:
When trying the Canvas button demo in purevision i cant select the anim-gadget without selecting it in the gadget tree.. (aka: i cant click on it to select it)
Right click is your friendWhen trying the Canvas button demo in purevision i cant select the anim-gadget without selecting it in the gadget tree.. (aka: i cant click on it to select it)

Since PVXP uses the left buton for realtime form interaction (testing gadgets on the Form), the right button is used for move/size.
What does a flat string gadget look like?
a flat stringgadget:

i used num3's flatgadget lib but i dont know what constant he used to get it..
my source:
edit:
btw, the right click works
i used num3's flatgadget lib but i dont know what constant he used to get it..
my source:
Code: Select all
If OpenWindow(0, 216, 0, 241, 50, #PB_Window_SystemMenu | #PB_Window_SizeGadget | #PB_Window_TitleBar , "My flat btn")
If CreateGadgetList(WindowID())
StringGadget(1, 5, 10, 120, 25, "im flat")
EndIf
EndIf
FlatGadget(1)
Repeat
Event = WaitWindowEvent()
Until Event = #PB_EventCloseWindow
btw, the right click works
