Help, Please. Question about existing psychics sim engine

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Psychophanta
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Help, Please. Question about existing psychics sim engine

Post by Psychophanta »

Perhaps Fred or anyone in the forum could help me.
I am getting deeper in the depelopment of a serious REAL psychics phenomenon simulator with masses (inertia, gravity, magnetism...).

I am making this program because i need to get the simulation, perfectly accurated, about the behaviour of magnets and isolated masses without external forces nor gravities....

I have been searchin in the web, but the most i have found is related to Blitz Basic. In sourceforge.net i've found things made under a system called Phyton, but i don't know if it is worthwhile.

My question then, is anyone who read this, to know about some existing serious and professional program or engine to do it. Because i don't want to reinvent the wheel :? And because i need an utility to simulate invents that normally there is difficult to build for real, because of fault of resources. With a program like that I would be able to try the real functionality of invents without building it for real.

Thanks!
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Post by Codemonger »

As far as game simultion goes, you should have a look at:

http://www.newtondynamics.com/index.html

it's in DLL format right now, but a static lib is coming shortly or is already available. Anyway this library is really good, and focuses on accuracy. It uses C libs, so compatibility with PB will be a breeze. Of course I don't know if it will support the physics you are looking for. If it does not you could try:

http://ode.org/

I think that it might offer more options as to the type of physics you wish to apply.

I hope I undertood your question and I hope those links help a bit.
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Psychophanta
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Post by Psychophanta »

Thank you.
Lets see the authors answers of your links webs about my requirements...
http://www.zeitgeistmovie.com

while (world==business) world+=mafia;
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