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small OpenGL demo
Posted: Sun Sep 19, 2004 12:47 pm
by Progs
Im trying to write small 3D engine using OpenGL
small demo
http://blitz.pp.ru/file/demo.rar
and full source code of current version
http://blitz.pp.ru/file/mae.rar
currently im thinkink about making this project OpenSource
PS. Sorry for my english :roll:
Posted: Sun Sep 19, 2004 1:29 pm
by DarkDragon

good, did you make the b3d loader yourself?
Posted: Sun Sep 19, 2004 1:39 pm
by Progs
Yes , but loader is only 30% done..
Hardest parts - skeletal information,animation
Posted: Sun Sep 19, 2004 3:01 pm
by thefool
cool

Posted: Sun Sep 19, 2004 8:25 pm
by Moonshine
Very good - nice to learn from

Posted: Sun Sep 19, 2004 9:19 pm
by Num3
WOW !!!!
Now i'm impressed

Posted: Wed Sep 29, 2004 5:06 am
by Progs
Source update.
Now with basic shader support
currently only GL_ARB_shader_objects
are supported... but i will add support for older
shader extentions
http://blitz.pp.ru/file/mae.rar
Posted: Wed Sep 29, 2004 11:18 am
by Num3
Seems this last code you uploaded gives an error!
Wrong paramater on one GL function
Anyway, i really like this engine!
I hope you release it, cause good things can be done with it...
What are you're plans for it?
Will it have some sort of collision detection?
Even simple box collision would be great!
Posted: Wed Sep 29, 2004 3:55 pm
by Progs
Wrong params is because you dont put glwrapper and pbgl in userlibraries
(and you need to put in libs\windows devil and ilut libraries)
A dont know about future of this engine... im writing this only to learn 3D and OGL programming. But im intend to make this engine fully functional and then jump to C++.
And yes, im planning to inlude psyhics and collisions to it ( psyhics - ODE and collision - OPCODE). Psyhics is near done ( my friend coded very cool wrapper of ODE to use in Blitz3D and now is working to make PureBasic library).
The only problem is that i have nearly no free time.
PS.Sorry for my bad english... it took 10 mins to write this text

Posted: Wed Sep 29, 2004 5:35 pm
by GeoTrail
Wow, way over my head.
Looks very impressive though
Good work.