small OpenGL demo

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Progs
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small OpenGL demo

Post by Progs »

Im trying to write small 3D engine using OpenGL
small demo http://blitz.pp.ru/file/demo.rar
and full source code of current version http://blitz.pp.ru/file/mae.rar

currently im thinkink about making this project OpenSource :)

PS. Sorry for my english :roll:
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Post by DarkDragon »

:? good, did you make the b3d loader yourself?
bye,
Daniel
Progs
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Post by Progs »

Yes , but loader is only 30% done..
Hardest parts - skeletal information,animation
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Post by thefool »

cool :D
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Post by Moonshine »

Very good - nice to learn from :)
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Num3
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Post by Num3 »

WOW !!!!

Now i'm impressed :mrgreen:
Progs
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Post by Progs »

Source update.
Now with basic shader support
currently only GL_ARB_shader_objects
are supported... but i will add support for older
shader extentions

http://blitz.pp.ru/file/mae.rar
Num3
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Post by Num3 »

Seems this last code you uploaded gives an error!

Wrong paramater on one GL function :P

Anyway, i really like this engine!
I hope you release it, cause good things can be done with it...

What are you're plans for it?

Will it have some sort of collision detection?
Even simple box collision would be great!
Progs
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Post by Progs »

Wrong params is because you dont put glwrapper and pbgl in userlibraries
(and you need to put in libs\windows devil and ilut libraries)

A dont know about future of this engine... im writing this only to learn 3D and OGL programming. But im intend to make this engine fully functional and then jump to C++.

And yes, im planning to inlude psyhics and collisions to it ( psyhics - ODE and collision - OPCODE). Psyhics is near done ( my friend coded very cool wrapper of ODE to use in Blitz3D and now is working to make PureBasic library).

The only problem is that i have nearly no free time.

PS.Sorry for my bad english... it took 10 mins to write this text :oops:
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Post by GeoTrail »

Wow, way over my head.
Looks very impressive though ;)

Good work.
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