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Windowed 2D vs fullscreen 2D games
Posted: Fri May 21, 2004 2:22 am
by Brice Manuel
Which do you prefer, and why?
Please don't turn this into a flame war. I am just trying to do some "market research".
Posted: Fri May 21, 2004 6:26 am
by DarkDragon
I prefer Windowed Screen, because it is faster with starting and quitting the application. And you can change better between the windows.
Posted: Fri May 21, 2004 7:16 am
by Dreglor
windowed is better for arcade stuff nut if it a full blown super-worth-selling game then maybe full screen may be nicer
Posted: Fri May 21, 2004 8:04 am
by Dare2
I would prefer the option to choose.
If not possible, then windowed.
Posted: Fri May 21, 2004 8:46 am
by benny
I would say it depends on the game.
For small games (e.g. for the coffeebreak) I definately prefer windowed screen games. Especially when there are logicgames where you have no time-pressure so you can easily switch to other applications during the game.
Nevertheless, it would be cool if a windowed game have the option for fullscreen(by pressing a key). Especially in action games, a windowed game screen (e.g. 640*400) could be critical in some points on a desktop resolution like 1280*1024 concerning accurate steering of your player.
[For screen switching see Danilo's code in this post
viewtopic.php?t=6086&highlight= ]
Fullscreen games make sense, when you are developing a bigger game with a good storyline/atmosphere or a 3D-shooter.