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Posted: Wed Feb 20, 2008 3:19 pm
by gnozal
Update

Changes :
- added support for panelgadget tab icons (see 'Items' tab in gadget properties)
- extra check : any >"< found in a gadget text is replaced with >'<

Posted: Thu Feb 21, 2008 12:51 pm
by gnozal
Update

Changes :
- menu builder now supports keyboard shortcuts for menu items

Posted: Thu Feb 21, 2008 3:12 pm
by Micko
PureForm grew, grow and will grow
w'll try these functions this afternoon
Good job

Posted: Fri Feb 22, 2008 10:03 am
by cabaptista
Great.
Many Thanks.

But can i make one suggestion ?

Change the comboBox of "Control, ALt and Shift" keys to checkboxes, because in that way i can make several combinations like "Ctrl+Shift+F" for example.

In this way i can´t make that combination.
Sorry because when i make this suggestion doesn't tell you to try to make this way. ;)

Other thing: In preview mode the shortcut keys that i create for menu are assimilated by PureFORM application. For example i define Ctrl+N for a "New" menu Item. When in preview mode, if i select "New" from Menu, it selects the "select project to merge" from PureFORM application. But i works ok if i press Ctrl+N keys.

Thanks in advance.

César Baptista

Posted: Fri Feb 22, 2008 10:51 am
by gnozal
cabaptista wrote:Change the comboBox of "Control, ALt and Shift" keys to checkboxes, because in that way i can make several combinations like "Ctrl+Shift+F" for example.
In this way i can´t make that combination.
Sorry because when i make this suggestion doesn't tell you to try to make this way. ;)
Damn ...
cabaptista wrote:Other thing: In preview mode the shortcut keys that i create for menu are assimilated by PureFORM application.
The preview mode only previews the GUI, not the functionality. Use Compile/Run [F6|F7] for this.

Posted: Fri Feb 22, 2008 12:03 pm
by Hurga
Thx for the hints, it will work now.

I have another question. Is it ossible to change the typ of gadget with keeping all the other things?
(i.e. I have made some text gadgets and now have to change them to stringgadgets. or radio -> checkbox, Listviwe-Listicon... and so on.)

Posted: Fri Feb 22, 2008 12:58 pm
by gnozal
Hurga wrote:I have another question. Is it ossible to change the typ of gadget with keeping all the other things?
No.

Posted: Fri Feb 22, 2008 1:00 pm
by gnozal
Update

Changes :
- changed "Control / Alt / Shift" combobox to checkboxes in menubuilder

Posted: Fri Feb 22, 2008 4:24 pm
by cabaptista
Thanks for the quick change.

César Baptista

Posted: Mon Mar 03, 2008 10:35 am
by gnozal
Update

Changes :
- fixed issue with " and custom gadget code
- added \q special character for double quote
- added treegadget in preferences window

Posted: Mon Mar 03, 2008 3:59 pm
by le_magn
Hi gnozal, in the future version of Pureform is any possibility to add in preference "default font for a various type of gadget" ? Thanks very much for your works :)

Posted: Mon Mar 03, 2008 4:53 pm
by gnozal
le_magn wrote:Hi gnozal, in the future version of Pureform is any possibility to add in preference "default font for a various type of gadget" ? Thanks very much for your works :)
You mean like the default colors for each class ?
Ok, on the to do list.

Posted: Mon Mar 03, 2008 9:05 pm
by Kurzer
Gnozal, thank you for the continuous updates!

I have one question (maybe I asked for it before, I'm not sure):

Code: Select all

Enumeration
  #Image_ButtonImage_6
  #Image_ButtonImage_12
  #Image_ButtonImage_8
EndEnumeration
DataSection
  Image_ButtonImage_6:
  IncludeBinary "C:\Programme\PureBasic\! Meine Projekte\Register-Check\Daten\Images\folder.bmp"
EndDataSection

[...]

      ButtonImageGadget(#ButtonImage_LoadSource, 340, 30, 25, 20, CatchImage(#Image_ButtonImage_6, ?Image_ButtonImage_6))
[...]
      ButtonImageGadget(#ButtonImage_LoadAddress, 340, 80, 25, 20, CatchImage(#Image_ButtonImage_12, ?Image_ButtonImage_6))
[...]
      ButtonImageGadget(#ButtonImage_LoadDestination, 340, 130, 25, 20, CatchImage(#Image_ButtonImage_8, ?Image_ButtonImage_6))
I have a small application with 3 Openfile buttons. Each button use the same icon (yellow folder sign).
I dont know why, but the image ids of the three images are:
#Image_ButtonImage_6
#Image_ButtonImage_12
#Image_ButtonImage_8

You know I am a nitpicker ;) and I want to correct this IDs manually to:
#Image_ButtonImage_1
#Image_ButtonImage_2
#Image_ButtonImage_3

... but the field for the Image IDs in the integrator is disabled, so I am not able to overwrite it.

Is there a chance that you enable this editfielt in the future? (don't know how much following work this would bring)

Posted: Tue Mar 04, 2008 8:33 am
by gnozal
kurzer wrote:You know I am a nitpicker ;) and I want to correct this IDs manually to:
#Image_ButtonImage_1
#Image_ButtonImage_2
#Image_ButtonImage_3
... but the field for the Image IDs in the integrator is disabled, so I am not able to overwrite it.
Is there a chance that you enable this editfielt in the future?
Well, it's easy to change [i.e. make it editable] ; I will make it optional though, so if you mess around with the image IDs it's not my fault :wink:

Posted: Tue Mar 04, 2008 12:54 pm
by gnozal
Update

Changes :
- added option 'Editable image IDs in gadget properties' in preferences : if checked, you can edit the image IDs for Image/ButtonImage gadgets.
- added 'Gadget fonts' tab in preferences : you can set default gadget fonts for each gadget class, and choose to apply them immediatly to an existing form.