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Posted: Fri Feb 23, 2007 5:44 pm
by gnozal
michel wrote:Hello Gnozal,
You are very quick with your solutions, thank you.
Programming application software with multilanguage support I miss this facility with the
MenuItems and the
StatusBarText. Would it be possible for you to add this possibility?
michel
Ok, will have a look at this.
Posted: Fri Feb 23, 2007 5:45 pm
by gnozal
Update
Changes :
- the statusbar builder now also supports flags and icons
Posted: Fri Feb 23, 2007 6:01 pm
by ts-soft
gnozal wrote:Update
Changes :
- the statusbar builder now also supports flags and icons

Posted: Sat Feb 24, 2007 8:52 am
by gnozal
michel wrote:Programming application software with multilanguage support I miss this facility with the MenuItems and the StatusBarText. Would it be possible for you to add this possibility?
michel
Done (build 117).
PureFORM translate from source
Posted: Sat Feb 24, 2007 2:43 pm
by michel
Hello Gnozal,
Build 115 is OK
During my tests I discovered other bugs:
Translating back a code generated previously with PureFORM, this cannot insert the right image file names for the ButtonImageGadget type.
Same remark for background images.
Other remark PureFORM does not recognize a Statusbar or a Menu generated before.
michel
Posted: Sun Feb 25, 2007 2:54 am
by Molchyn
gnozal
Sometimes then I press Flag - "Container double" in Gadget properties for containergadget, all infos in Gadget list disappear
Re: PureFORM translate from source
Posted: Mon Feb 26, 2007 9:05 am
by gnozal
michel wrote:Hello Gnozal,
Build 115 is OK
During my tests I discovered other bugs:
Translating back a code generated previously with PureFORM, this cannot insert the right image file names for the ButtonImageGadget type.
Same remark for background images.
Other remark PureFORM does not recognize a Statusbar or a Menu generated before.
michel
It's not a bug, it's just that the translate feature is incomplete : it was only meant to import old sources, not to be used as form update method. When I have some time maybe I will add some features to the translation routine.
Posted: Mon Feb 26, 2007 9:14 am
by GeoTrail
Hi gnozal.
I have just tried PureFORM properly now for the first time and I am really impressed. I love the code inject feature. It is what PB has been missing

Posted: Mon Feb 26, 2007 9:24 am
by gnozal
Molchyn wrote:gnozal
Sometimes then I press Flag - "Container double" in Gadget properties for containergadget, all infos in Gadget list disappear
Should be fixed (build 118)
Posted: Mon Feb 26, 2007 11:13 am
by gnozal
GeoTrail wrote:Hi gnozal.
I have just tried PureFORM properly now for the first time and I am really impressed.
Thanks
GeoTrail wrote:I love the code inject feature. It is what PB has been missing

You mean code infusion ?

Posted: Mon Feb 26, 2007 5:42 pm
by GeoTrail
Yeah, Code fusion, code inject. Almost the same thing hehehehe

Great program nomatter what it's called

Posted: Mon Feb 26, 2007 8:11 pm
by Molchyn
gnozal
When create several windows some problem can happened:
1 If uncheck all properties in window properties and just choose invisible,
sometimes this properties applys automatically for first-main window, where i don't change anything.
2 When you work with several windows and use code infusion feature sometimes PureForm don't create section for working with gadget event.
Thanks for good tool it's growing fast!
Maybe it's time to add a update feature? :roll:
Posted: Tue Feb 27, 2007 9:22 am
by gnozal
Molchyn wrote:gnozal
When create several windows some problem can happened:
1 If uncheck all properties in window properties and just choose invisible,
sometimes this properties applys automatically for first-main window, where i don't change anything.
2 When you work with several windows and use code infusion feature sometimes PureForm don't create section for working with gadget event.
I can't reproduce these problems. If you could post a form with this problem it would help (use Edit -> Copy project to clipboard and paste it in your post between code tags).
Posted: Wed Feb 28, 2007 11:04 am
by dige
Sorry, I have'nt read all the postings before.
I just want to know if the SplitterGadget already works?
Because, if I add two container gadget und add then the
Splittergadget, the Containers are not visible any more.
Posted: Wed Feb 28, 2007 11:23 am
by gnozal
dige wrote:Sorry, I have'nt read all the postings before.
I just want to know if the SplitterGadget already works?
It works.
Please have a look at the help file, 'Gadget manipulation' -> 'Create new gadgets' -> 'An extra case, the SplitterGadget'
dige wrote:Because, if I add two container gadget und add then the Splittergadget, the Containers are not visible any more.
I just did it, and it works : it see the 2 containers, I can resize the splitter and I can add gadgets to the containers.